A notebook of thoughts, reviews, quotations and musings. This is an attempt to find knowledge, solace and beauty in truth and art while living in a usually hostile world.
In the last little while, I've noticed that I've become increasingly sensitive to the problem of evil. This has probably come through in my writing in the last little while, I know. But there has been a softening in my heart, and I'm not exactly sure why... but it has left me struggling not to give into despair.
It's not the presence of evil that bothers me. I'm equipped, through years of philosophical and theological training, to understand, at least on a conceptual level, why evil exists. I never ask myself - as I read headlines of horror, as I watch movies that depict it, as I read novels that dive deeper into human heart than is comfortable - why the world is like this, why people hurt each other, why God doesn't intervene. Those aren't the questions with which I wrestle since I consider them answered, resolved. No, instead, it's my experience of evil, even from afar, that plagues me, that turns my stomach, that keeps me up. I feel it. Either through some newly developing sense of sympathy and empathy, of through a more now more keenly felt awareness that I, even I, participate in these structures of evil,I feel the consequences of evil, the dear human cost, the suffering... I feel it more these days then I ever have before. Sometimes, like just recently when I watched the movie Taken, an overwhelming sorrow comes over me and I'm moved to tears. That movie isn't a great movie. It isn't particularly well directed or acted. But it deals with a subject matter - young girls being kidnapped, turned into prostitutes, and sold like merchandise to the highest bidder - that, I'm finding, I am calibrated to be devastated by. I watched that movie several weeks ago and there is still one image, the image of a young girl standing in glass room, terrified, while calm but depraved businessmen casually bid on her... bid for the privilige of destroying her... I can't shake it, this image. It haunts me; it haunts me more than an image from a movie this B-grade should... but I guess the filmmakers, probably unintentionally, stumbled upon something more powerful then their clumsy hands could handle.
A while ago I heard a story about young Muslim women being targetted and raped, only to have another older woman come up to them later and, under the pretext of help, encourage these poor girls to strap bombs onto themselves in order to recover the honor that had been raped away from them... How do you live in the same world as this? I heard this and nearly wept. I could hardly talk. Even a year ago, my reaction to story like this wouldn't have been so visceral. I would have still recognized the evil here, recognized the terrible logic of hell, but I wouldn't have been moved to tears.
But lately any story, fictional or factual, that involves rape or murder leaves me feeling hollow and helpless. Each victim in those cases - the raped girl, the family of the murder victim - they have all had their lives, their worlds, devestated. And I can imagine their pain... with empathy run wild, I can feel it. This isn't something mysterious that I'm describing. This isn't the synopsis of some latest supernatural thriller feeling others' pain and helping them. It's basic human identification, perhaps only amplified now, for some reason. I'm not sure why this is, why this has developed in me now. Perhaps it is the weight of reading that hangs over me now; perhaps it is something built into me. Perhaps I'm growing into a sensitivity I never expected... or sought.
What I'm writting right now, this novel or story or whatever that I mentioned in my last post and which I am right now, at this very rough stage, calling The Execution, is an attempt to resolve some of these feelings. Not do away with them, but place them in a context that is manageable and, more importantly, that does not dull or belittle the human condition, as so many depictions of evil do. It is an explicitly Christian story, something I never thought I'd write. Hopefully I'll have more to say on it soon - I may even have a draft in a month or two -but right now it is only a collection of images onto which I'm working to impose a narrative, or at least enough structure to make it intelligible. What I will say about it is this: the story is about two people, David and Alee, a young husband and wife, who because of their faith are tortured and eventually murdered by an evil State as part of what's called "The Demonstration," a show of will and power meant to make obvious faith's futility. This execution, however, which should by this time in the story's fiction have been rather ruitine matter, becomes the focus of a struggle, both visible and not, between good and evil. The terms of victory sought by this State and by the persecuted Christian remnant are, however, very different.
So that's what I've been thinking about and doing lately.
Life's moving along at a sure and steady clip, right now. I've decided to write, or at least try to write, by which I mean try to write and this time actually complete, a story... a short novel, I think, or rather a novella. We'll see how far ambition alone takes me. So far, I'm pleased with what I've manage to put down. I mean, I can actually read back and tolerate the next day the things that I wrote the day before, which, let me tell you, when it comes to matters of fiction and fantasy and my own flights into either, this has never happened before. As for the story itself... it is, or at least I hope it will someday be, a combination of the most beautiful and the most horrific things I can think of. It started, actually, as an exercise in purgation and has developed into an attempt both to redeem certain images and to put others in their place.
The last couple posts have been a bit heavy, I know. Time to lighten the mood a bit. Here's some footage, a leaked trailer I think but probably legitimate, of the so-called Project TRICO, the Playstation 3 follow-up to the brillaint Fumito Ueda games ICO and Shadow of the Colossus, two games that both help to legitimize video games as a possible art form. Enjoy.
Today I don't recognize the world rising up around us. There are still pieces of our old civilization scattered about, a residual memory of ethical behaviour and of sane and rational thought, but these pieces have been torn from the body, and are rotting fast. The American Left, unknown to most of its citizens, and executed with all the haste and desperate earnestness of a moonless sex crime, is passing its so-called "Pedophile Protection Act," which would classify as hate crimes anything negative or demonizing said about pedophiles. They want to make it illegal to protect and defend our children from monsters. This - this program of sanctioned suicide - will not end until the only crime left is the idea of crime itself. And then we will have destroyed ourselves utterly. I'm not a soldier. I don't know how to fight in a world like this, a world that wants to treat child molesters as citizens afforded special protection and Christians as hate-mongers - I don't know how to fight. But I don't know how to live in this world, either. A choking sadness has caught in my throat and my eyes are itching. But I find that in the face of such evil my sorrow turns vicious and I long to hold a whip in my hand.
A warning: the novel 2666, though I suspect it of being strongly moral, describes some horrific things, like the rape and murder of children and teenagers, rapes and murders not made up but based on real-life serial cases from Mexico, and so this post contains some disturbing content.
The last few months, the first months in almost four years that I haven't been a full-time student at one university or another, have been reading months. As much as you'd like to read a novel or a book of poetry during school, mental commitments to others tasks, not to mention time commitments (though these, I find, aren't nearly as stringent), often keep the mind occupied elsewhere, distracted, if a life-time commitment to education can be called a distraction, and generally prevent simple leisure reading. In the last four months, I've reread Thomas Pynchon's Gravity's Rainbow, read Pynchon's Against the Day, and am now approaching the end of Roberto Bolano's 2666.
2666 is a terrifying novel. It is sprawling, chaotic, probably unfinished, apocalyptic, and charged with a sort of savage sympathy. Though there are several stories here, some more or less self-contained, they intersect and bleed into each other in unpredictable and sometimes misleading ways. The one thing most of these stories share, however, is a connection - faint in some cases; horribly clear in others - to the serial rapes and murders of Ciudad Jaurez, in Mexico, called Santa Teresa in the novel. The novel's fourth part, called "The Part About the Crimes" (Bolano isn't above being unflinchingly literal), is a protracted description of the horrors inflicted upon the young victims. I didn't exactly count the number of cases described, but for about 280 pages Bolano sketches one rape and murder after another, mercifully from the perspective of the ineffectual, corrupt, and perhaps complicit detectives of Santa Teresa, so that the prose ends up feeling detached, clinical, like a police or coroner's report. And yet, as each description piles up, as the trash heap of victims grows higher and wider, threatening to choke out the sky and all breath, as the combined weight of all humanity's suffering funnels into Santa Teresa, brief glimpses of light and humanity weakly glimmer. In Bolano, there is no shining moment. Hope and sympathy are snatched from the fire, and are often burned and covered in ash, but not necessarily irredeemable.
The excerpt below follows the discovery of two girls, fifteen and thirteen, found tortured, raped, and dead in a house. Estefania Rivas, fifteen, had been hung upside down from a hook on the ceiling, raped, strangled, and shot twice in the back of the head. Herminia Noriega, thirteen, and been raped, beaten, and eventually shot in the back of the head, twice. But that's not what killed her. At some point, during the abuse, her heart had just stopped. As the medical examiner in the story says, "The poor little thing... the torture and abuse were more than she could stand. She didn't have a chance." When I read this, read it in Bolano's coolly detached prose, prose so empty of sentiment or emotion, I wanted to cry, but didn't. I'm not sure why not. It's one of those things, one of those horrors you find in this world, made more horrific not because it is fiction but because you are sure that it isn't, that even if it's made up it's still true, that sink into you, that feel like the onset of a long illness. Immediately following the description of this crime, however, Bolano perfectly shines a light onto the effect his prose has on readers, on this numbing, dulling horror.
"For many days Jaun de Dios Martines thought about the four heart attacks Herminia Noriega had suffered before she died. Sometimes he thought about it while he was eating or while he was urinating in the men's room at a coffee shop or one of the inspector's regular lunch spots, or before he went to sleep, just at the moment he turned off the light, or maybe seconds before he turned off the light, and when that happened he simply couldn't turn off the light and then he got out of bed and went over to the window and looked out at the street, an ordinary, ugly, silent, dimly lit street, and then he went into the kitchen and put water on to boil and made himself coffee, and sometimes, as he drank the hot coffee with no sugar, shitty coffee, he turned on the TV and watched late-night shows broadcast across the desert from the four cardinal points, at that late hour he could get Mexican channels and American channels, channels with crippled madmen who galloped under the stars and uttered unintelligible greetings, in Spanish or English or Spanglish, every last fucking word unintelligible, and then Jaun de Dios Martinez set his coffee cup on the table and covered his face with his hands and a faint and precise sob escaped his lips, as if he were weeping or trying to weep, but when he finally removed his hands, all that appeared, lit by the TV screen, was his old face, his old skin, stripped and dry, and not the slightest trace of a tear."
Follow-up, May 3: Let me explain. I posted this because lately, for the past six or seven months, actually ever since reading A Tale of Two Cities, a novel that upset me more than I'd imagined it would, what with its descriptions of Revolutionary France's insatiable thirst for aristocratic blood, descriptions that planted a knot in my stomach that hasn't yet quite come undone even all these months after, I've been contemplating the nature of human evil, specifically the desire for human sacrifice, by which I don't mean the institutional practice, Aztecs ripping the hearts out of virgins, children thrown into open furnaces, that sort of thing, but rather I mean the fulfillment of some goal, whatever goal - political agenda, religious mania, sexual depravity, etc - at the cost of human life. This happens all the time. We just don't usually call it human sacrifice. We call it something more tolerable, like murder, war, business, postmodernity.
I can think of no crime greater than the rape and murder of a girl for simple sadistic pleasure, the transformation of another human subject into an object, or at least that's what we say it is, what all the feminists are up in arms about, female objectification. But that's wrong, I think; objectification isn't what's happening here: that's too evasive an answer. It doesn't stare this beast in the eye, but rather flinches. The real horror is that crimes like these, like the darker blood-dreams of the French Revolution or like rape or like murder, isn't that they reduce people to the play-things of unleashed human nature, but that they confront a person in all his or her subjectness, and simply deny that subject the privilege to exist. It's the dark god, the throbbing pulse of the human stain: brutal mastery of another. It is objectification, I suppose, but a very literal objectification, a process of objectification, in which a human subject is, literally, through murder, transformed into an object. Blake's dark satanic mills, always grinding.
I try to tell myself that such crimes are inhuman; I try very hard. But I know that they are all too human. Terrifyingly human. That's why I posted this. Because somehow I must deal with what I know it means to be human. Deal with it, or collapse in a heap of broken images, and finally weep.
Bolano, Roberto. 2666. Translated by Natasha Wimmer. Farrar, Straus, and Giroux. 2008.
After you've read Thomas Pynchon, everything else, all other prose, seems boring, muted, and dull, as if it were coming at you from deep under water, or as if you were under water - drowning perhaps - and someone was trying to yell at you. But you can't hear them, because you're under water.
Introduced to his novels by a Christian English professor at a Christian college in the Saskatchewan prairies, which is I imagine one of the least likeliest places to encounter Pynchon (a Christian English professor who, by the way, once told me he'd had to think long and hard to decide, when it came down to writing his Ph.D thesis, between a focus on Pynchon and one on John Milton, a decision that is doubtless evidence of some great and incomprehensible psychic schism in his personality),* I have been reading Pynchon for several years now, having made my way heedlessly and recklessly though the sickly and wet corridors of Gravity's Rainbow at least twice, and in parts far more than twice, and through the circuitry and broken synapses of The Crying of Lot 49 more times than is probably healthy or sane. I've only read Vineland once. I have not yet read either V or Mason & Dixon, and I'm not sure why but I'm not really in any rush to, either.
There's really no way to take on a novel like Against the Day, or a novelist like Pynchon, except by diving straight into it, hurled headlong, immersing yourself within its inky and sticky depths, flailing around in it, probably drowning,* or at least feeling as if you're drowning, only occasionally breaking through some surfaces, if only momentarily, to see the sunshine above you, or if not the sun then at least some terrible counter-sun, a solar doppelganger shedding not light but anti-light, Pynchon's light, as he turns the world you know into something alien, menacing, dangerous and erotic in all the wrong ways.
The novel's narrative, if the definition of narrative can be manipulated to include a novel such as this, is carved out during the time between the 1893 Chicago World's Fair to the time just following World War I, when the world, newly made (or perhaps newly destroyed, its pieces left strewn about Europe), is taking its first steps into what we now understand to be the current situation. If you're not into that whole abstraction thing - and I probably wouldn't blame you if you weren't but I would also suggest to you that Pynchon, probably not your cup of tea - the novel is about Frank, Reef, and Kit, the sons of one Webb Traverse, dynamite-hurling anarchist and union man, and the ways in which the three of them deal, or don't deal, with his (spoiler!) murder. There is a lot more to it than just that, however... a whole heckuva lot more. Just look at this: here, out of context, are just a few things that happen: a set of boy adventurers, along with their Henry James-reading dog, travel through the Earth in a hydrogen balloon; they then, later in the novel, travel under the desert in a sub-desertine ship; a man teleports, and changes race and hair colour, through yoga; a man nearly dies under a wave of mayonnaise; people communicate with an intelligent tornado. It all takes a bit of getting used to. As in Gravity's Rainbow, but ramped up in Against the Day to fever pitches, history and science, the very world we've come to know and rely upon, unhinges, blends without warning into pseudo-scientific phantasmagoria, dimensional instability, and moral horrors only slight exaggerated. Things drawn from nearly every conceivable corner and province of the early 20th century, things like the mysterious Tunguska Event, the collapse of the St. Mark's Campanile, the minutia of early 1900's fashion, the bloody politics of the Balkan Peninsula, the 22 Major Arcana of the Tarot, the Reimann Zeta Function, a form of calcite known as Iceland Spar notable only for its properties of double refraction, religious mania, sexual obsessions and depravities, all and more... worlds and worlds more... it's all here, everything you didn't know about the world. Pynchon is one of those authors who apparently not only knows everything, but has subjected everything there is to know to his own often horrific, often hilarious re-imagining of reality. The end result is a work of literature as likely to baffle and perplex as it is to dazzle and seduce.
It's clearly not for everyone. I've been reading Pynchon for a few years now and I had trouble accepting what he was doing here. But for those willing to sail the skies with Pynchon in this strange airship of a novel, the rewards, and the incredible and simple pleasure, of reading a master who not only wants to say something but have fun saying it are without comparison. Read Against the Day.
* He chose Milton.
* Drowning is the metaphor of the day. Deal with it.
Sorting through my initial impressions of Synecdoche, New York, the directorial debut from Charlie Kaufman - the madman and perhaps genius, perhaps hopelessly self-indulgent scriptwriter behind Being John Malkovich and Eternal Sunshine of the Spotless Mind - I find that, like with a David Lynch film (his later films, I mean... say Mulholland Dr or INLAND EMPIRE) I'm left not so much with a thesis, or even a clear idea of what the hell just happened, but rather I'm left with a list of adjectives that I can throw at, or at least hopefully hurl in the general direction of, the film, the appropriateness of which I cannot fully guarantee: humane, honest, empty, dead, dying, brilliant, indulgent, smug, detached, nihilistic, hopeful, neurotic, narcotic, loathing, fearful, obsessive, possessive... I could go on, but I need to drop a period in here somewhere and here's as good a place as any. There is a type or class of film, like a David Lynch film, like the films that Kaufman has written before this, that don't so much defy criticism as - seemingly deliberately, invitingly - turn criticism in upon itself, leading critics and reviewers to talk more about themselves and their reactions to what they just saw instead of the film itself. Kind of like theory, I guess. Navel-gazing can be fun, I know... but it usually doesn't get us very far. So, Synecdoche, New York.
Synecdoche, New York is the story - though that might be a too generous use of "story," so let's instead say it's the image or impression - of Caden Cotard (Philip "Mattress Man" Seymour Hoffman, who, let's all just agree, is nearly flawless when it comes to picking roles... except for that unfortunate Capote business), a man apparently living in a constant state of midlife and identity crisis. (Aside: though still important: the "Cotard delusion" is, according to Wikipedia (I know, I know), "a rare neuropsychiatric disorder in which a person holds a delusional belief that he or she is dead, does not exist, is putrefying or has lost his/her blood or internal organs.")When we meet him he's about 40, I'd say, married to Adele (Catherine Keener), has a daughter with her, and is directing a production of Death of a Salesman. Adele leaves him, however, (of course), and takes his daughter, Olive, off to Germany, where she (Adele) becomes a world famous artist right?... you know, the nauseatingly "modern" type. I don't think we're supposed to hate her, but I did. Cotard's production, meanwhile, was very well received (he cast young people to play Willy and Linda Loman, that visionary bastard), and he eventually is given a grant to create his own play. And here's where the whole thing becomesthoroughly "Kaufman." The play he ends up staging is as complete a recreation of his own life, and everything around him, as is possible. Actually, strictly speaking, probably more than is possible, but let's not get too strict about what is and is not "real" here. Lines between art and reality blur; characters are doubled, redoubled, sorted into various tiers of reality and simulacrum, fall in love with characters and counterparts from outside their own tier, etc, etc; gender lines are crossed and recrossed, more etc, etc... it all becomes a bit metaphysically confusing, especially when he throws his then-wife Claire (Michelle Williams), who is playing herself in this aggressively neurotic play, into the mix with another actor, maybe stalker, who seems to be playing Caden better than Caden seems to know himself.
I think the whole thing is probably less confusing than it sounds, really. The search for meaning and identity, in which some of us, so many of us really, are hopelessly, desperately mired, always seems pretty straight-forward to those on the outside and so incomprehensible to those on the inside. Looking at Caden from the outside, as spectators to a life far more ordinary than it at first appears, with all its compulsions, obsessions, and generally pathetic behaviours, a strong audience urge to reach out and penetrate the art/reality boundary in order to slap him, shake him up a bit, begins to take hold, or am I only speaking for myself here? I felt frustrated with Caden. But the urge to slap him comes not because he's so different from us (me) but because he reflects us (me) perhaps too well. Not in the specifics, obviously (I don't have a German-speaking, tatooed lesbian daughter, nor neither the Cotard or Capgras delusions... I think), but in the general "feeling" Kaufman manages to capture of this uneasy life.* It's easy to diagnose someone else's life from the outside; easy, as Another once put it, too see the splinter in someone else's eye. We are, all of us, however, trapped inside; we are, all of us, from time to time in need of that godlike hand that occasionally comes crashing through whatever membrane separates us from our audience to slap us; like Caden says, in what for him is a rare moment of perhaps clarity, there are billions of people on earth, and none of them are extras: they are all the stars of their own plays, whether they are consciously staging them or not.
But now I'm victim to the film, too, and it's got me talking less about it than about my feelings and impressions inspired it. I'm not even interpreting it at this point but have used it to talk about something I'll just go ahead and guess Charlie Kaufman didn't even have in mind. Not very critical of me, I know. But Synecdoche, New York isn't the kind of film that you just give a thumbs up or a thumbs down to... it's the kind of film that you watch and digest, the kind that you put on a shelf and take down again some time later and think about. It's the most "literary" film released last year, by which I mean it feels more like a novel than a movie. It just operates on another level, one that you wouldn't say seems terribly interested in obeying rules and conventions. Actually, one of the only films I feel I can probably compare it to, besides a few of Lynch's more risky metaphysical tableaux, is Stanley Kubrick's Eyes Wide Shut. Wait, don't leave! What I mean is that, like that film, it appears to be operating on the dream-level, where everything is given that slight lateral shift and bumped just left of reality, where cause and effect aren't quite as chummy as they are over here in what we call the real, where nightmares and fantasies come marching down the street, apparently having been given license to be out and about by nothing more than a stray thought, an unpursued impulse; it's the territory inhabited by people like Michele Gondry and Terry Gilliam, where all the signs that this is a dream, and follows dream rules, appear to be there but without ever giving us any reassurance that, yes, relax, this is actually a dream. It's a bit hallucinatory, and a bit dizzying, but when you discard a strict definition of the real, you're free to dazzle people. And dammit, Synecdoche, New York dazzled me.
* And "feeling" is an important part of this film... the way a scene feels, the image and impression that it leaves, is as important, perhaps more important, than the actual events of it.
Last year, amidst all the blood and sweat, all the claw scratching, biting, and eye gouging of the current gen consoles' battle to emerge amongst consumers as the best gaming option, a battle that took shape as Microsoft launched their New Xbox Experience (NXE) and Sony desperately tried (and failed) to make Home sound interesting, and finding itself thrust into the gore-slicked frontlines against the likes of Grand Theft Auto IV, Metal Gear Solid 4, and Fallout 3, titles that were supposed to redefine gaming and take it to new heights, titles that had gamers the world over blogging furiously and screaming blood-curdling murder against those who might appear indifferent or unconvinced... shrugging off all these corporate plottings and technological wonders and fanboy rantings was a little Playstation 2 game, Persona 4.
Persona 4, or Shin Megami Tensei: Persona 4 if you want to get all technical and geeky about it, is, as far as I can tell, the Playstation 2's last contented breath. This is the way the console ends... but not with a whimper, no sir... with a bang. A big, bloody fantastic bang. On a console noted for its outstanding JRPGs, Persona 4 is one of the best. Never receiving the same level of attention or coverage as the by-now-bloated Final Fantasy franchise or the phenomenally popular and probably demon-inspired Pokemon species of game, at least not here on North American soil, the Persona series has been quietly building up a niche of faithfully devoted fans or, as I like to call them, the upright heart and pure. Amongst those who know, there is hardly a franchise out there that inspires as much affection and devotion, which either means we are a faithful remnant sown on the rocky soil amongst weeds and serpents... or that we're all bonkers in need of long-term institutional care. I'm an optimist (and an egoist) so I maintain the former.
So, Persona 4. You play as a young teenager recently transferred from the bustling and as your are quickly and often told utterly corrupt big city into a small rural town, a small rural town soon shocked out of its foggy malaise of would-be innocence and naivete by a series of brutal murders. When one of the victims turns out to be a fellow high school student, you and your recently made new friends set out to catch the killer. All is not Nancy Drew here, however, as you discover that, far from being a case of routine homicidal mania (few things ever are in video games), the killer is actually... um, well this is strange... killing people by throwing them into a world that exists inside the TV! These victims soon show up on the ominous Midnight Channel, a Videodrome-style* program that only appears on televisions on rainy nights at, yup, midnight, after which their bodies are soon discovered in bizarre locations. However, mercifully, you almost immediately discover that, for some reason (sometimes things don't need reasons, you know), you possess the ability to enter this television world by climbing into the screen, and you soon make it your mission to save as many of the Midnight Channel victimes as you can. Inside the TV, the true Persona raison d'etre takes hold, and interiors become exterior. You see, everyone, all people, have more than one side, the side they present to their friends and to society, the good and acceptable side, right? and then the dark, creeping, perhaps Freudian but let's not push that idea too far side of them, the side that contains all their unspoken, perhaps unspeakable, desires. In the world inside the TV, these sides become separated, and the dark sides, the Shadow selves, reek havoc. Tamed and defeated, however, these Shadow selves become Personas, powerful manifestations of that characters personality, which are able to perform combat moves and cast spells. It's a surprisingly rubust gameplay system and an even more surprisingly sophisticated theme for a game to tackle. Soo... I guess think Buffy the Vampire Slayer meets Silent Hill meets Final Fantasy.
Gameplay is also divided into two types. In the real world, Persona 4 is essentially a social sim. You make friends, attend class, participate in school clubs and activities, take part-time jobs, gather together with your team of friends to solve the case, and, um... date girls (some critics have crudely described the game as a dating sim... bah, I say. Bah!). In the television world, however, Persona 4 is a strong, though let's be honest not the best, JRPG combat game, in which you fight peoples' Shadow selves, often grotesquely themed versions of their hidden desires, and a host of smaller Shadows who are just there because... well, because you need some monsters to fight, dammit! But while the gameplay mechanics are functional and at times addictive, they are not the star of this show. Rather, startlingly unlike almost all other games, Persona's real charm lies in its characterizations, narrative, and themes. Though there are a few cultural hurdles to clear, and though there are some things you just shake your head at and write off as "Japanese," the characters here are some of the most well-defined, best-executed I've ever seen. It approaches cinematic quality (well, surpasses it actually, depending on what you hold up as your cinematic standard). Some of it is quirky, some of it is strange and bizarre, some of it is just a little too precious at points... but it all comes together to form a cohesive whole, one that feels psychologically and emotionally authentic. These aren't caricatures, aren't stock characters, aren't game cliches, but rather are fully formed characters, many of whom I enjoy spending time with, a rarity in games. So often game developers focus almost exclusively on mechanics (which are important, don't get me wrong) and end up ignoring, or simply tacking on, character development. Not Persona 4.
There is also quite a bit to enjoy on the thematic end of things. The Persona series has never pulled punches. It's solidly rated M, and for good reason. I mean, in Persona 3 the characters summoned their Personas with "evokers," gun-shaped tools with which they shot their own heads. You could actually see what I guess is sort of a psychic debris coming out the other side as their Personas appeared. (The teen suicide motif was not lost on critics, nope, no siree.) Persona 4 continues that mature tradition, though unlike many other M-rated games, Persona never feels as if it were exploiting its rating when it comes to things like violence of profanity. It feels more as if they simply made their game and accepted whatever rating they were given, which, given some of the games sexual themes (the Midnight Channel version of the biker gang member's repressed homosexual fantasy comes to mind), is, naturalich, M for Mature. And some of the things here are deftly handled. This isn't a clumsy or ham-handed treatment of repressed personality. In one particular confrontation, a friend's Shadow self, who had already revealed all that person's deepest and most embarassing romantic feelings, confronts her friend, a standoff that dives into the awkward depths of how friends really feel about each other. The sort of thoughts we all have - my friend is better than me, so I hate her; he's holding me back; he's the strong one, I'm the weak one - get played out. It's not as metaphorical as in, say, Silent Hill 2; some of the things are a bit on the nose. But the game gets credit just for going there, for setting up a sort of arena of the interior and allowing characters to battle it out and hopefully find some peace not only with each other but also with themselves. It's horrifying and touching.
(Um... that trailer might be enough to scare off some people... sorry.)
Persona 4 is simply a fantastic game. Its characters and themes are some of the strongest and most fleshed out in the industry, its combat is quick and fun, its storytelling is, even considering everything it's up against with the current gen releases, outstanding, add to all that a compelling art direction, some great anime cutscenes, and a snappy, hip soundtrack and you get not only of the best JRPGs in a long while but one of the best RPGs in a long while. It puts things like Fallout 3 and even Mass Effect to shame (though it's really not all that hard to shame Fallout 3... especially in the character and narrative departments). It's not without a few annoyances: the game does rely on some heavy grinding** in some parts, and it has a frustrating habit of making you click through a number of information screens a hundred times over, but those aspects are negligible. I should probably also point out that I haven't actually finished the game yet. It takes something like 50 to 70 hours to wrap this one up... so at least you're getting your money's worth. If you like RPGs, and can handle a tolerable dose of some JRPG stylings (oh, sorry... an RPG is a "role-playing game" and a JRPG is a "Japanese role-playing game... and believe me, there is a distinction), Persona 4 is a must-play. I don't really want to get too deep into RPG theory, but Persona 4 breaks nearly every convention and improves, and I mean dramatically improves, on the already established Persona style. After playing it, I've had to rethink my choice for 2008's game of the year. Sorry, Dead Space. But any game that challenges Silent Hill 2 as one of the most psychologically and emotionally compelling games of all time simply must have my recommendation.
*Isn't that just the most bizarre trailer you've ever seen? Seriously, what the hell!?
** Grinding, for all you non-gamers, is a mechanic in which you simply fight battle after battle in order to advance not the plot but your character's level. It can turn some people off.
At work, as I stand in a billowing cloud of dust, a haze I suspect of being both physical and epistemological and one that I'm trying my damnedest to see through, one of the many things that I have been thinking incompletely about lately (it's hard to follow any single thought to conclusion inside this cloud of dust... hence, epistemological haze) ever since the release of Watchmen at least, a movie that I can't seem to get out of my head, but not for the right reasons, not because I liked it so much, but because for me, being a fan of the Alan Moore graphic novel, that film highlighted for me in ways that I hadn't quite thought of before the limitations of the cinematic medium, and not just the limitations of an uninspiring director, nope, but of the medium itself, but so anyway, one of the things that I've been thinking about lately is that a terrible clarity exists in film. Film, pictures of any sort really, impose a vision - one might say version - of reality upon us that, at least as far as our visual sense is concerned, should be accepted as reality. Pictures make certain demands upon or awareness of reality. Of course, when it comes to films, most of us, instead of being left to the mercies of clogged doors of perception, appeal to an epistemological structure that does not depend solely on sight, allowing us to discriminate without much hesitation or confusion between reality and fantasy. But I am not talking about artistic irony or suspension of disbelief. No, I'm talking about perception and how it relates to artistic interpretation. The clearer the image, the less room we have to negotiate with what we are seeing. I am talking, you see, about Dr. Manhattan's Penis.*
In Watchmen, Dr. Manhattan, previously John Osterman, is a sort of atomic super-being. Having been literally atomized in a laboratory accident, he reconstructed himself, particle by particle, into something else entirely, a being capable of manipulating matter and energy with nothing more than thought and will. As his fellow scientist and friend put it after John's post-accident reappearance: God exists, and he is American. But so, John, now far beyond anything recognizably human, finds himself slowly becoming detached from normal, everyday experience, a withdrawal that plays an important part in the Watchmen narrative. One of those detachments, it seems, is clothing. Though he does wear a sort of loincloth, or even sometimes a suit, when appearing in public, these are really more concessions to public morality than attempts at true modesty. Dr. Manhattan, probably because they have no meaning for him, just doesn't normally wear clothes, and in a novel so concerned with costumes and the way they create or conceal identity, this is likely important. So, for a good deal of Watchmen, you have a giant, blue-glowing man who recalls, more than anything, Da Vinci's Vitruvian man,walking around with no pants on. Just, you know, swinging in the breeze. On paper, in the panels of the novel, this works, partly because on the page the whole thing remains largely conceptual but also because of the way that Dave Gibbons chose to draw him (see above linked image), you do not so much get a penis as the suggestion of a penis.
In Zack Snyder's Watchmen, however, Dr. Manhattan's penis thrusts itself off the page, out of the realm of the conceptual, and into the full monty of visual clarity. There is no negotiating with this penis, no sir. It is there, on the screen. It moves. It possesses a lurid gravity.
Setting aside - setting far, far aside, so far aside, in fact, that you can't even see them, since they really aren't what I want to get into here - questions about the morality of on-screen nudity, it seems to me that something is lost, something perhaps critical, in this transition from concept to image, something I'm only starting to become aware of. The graphic novel is already a bridge between what is strictly textual and strictly visual, but even on the page, in this gentle blending of mediums, wiggle room can be found. A great deal of imagination is required to bring to life the images, either visual or literary. Readers aren't only consumers, they are participants. In film, or at least in most films, however, this type of imagination - which brings to life the art in the reader's mind, which brings the opportunity for self-evaluation and interpretation, which brings moments of insight - is no longer required. Another type may be, but not this one, not normally. Much of the imaginative, and what's worse, much of the hermeneutical work traditionally performed by the consumer of art is now done by the film itself. This is not an insurmountable hurdle, however, but it does require a deft hand and and a bit of trust in the audience. It requires relocating the conceptual, being aware that, though there are a few, there are not many overlaps between the literary and visual mediums. What is preciously ambiguous in one is crudely, vulgarly made obvious and dull in the full light of the other. A picture may be worth a thousand words but make that same picture move and its worth suddenly plummets. Ten words, maybe. Or fifteen. It is analogous, I think, to language. In the fuzzy passages of abstraction and conceptualization, a thought grows and expands, fills cathedrals worth of psychic pages: the thought is infinite. Spoken aloud or written down, that thought is shackled, chained, shoved roughly through Blake's dirty doors of perception. Limited, probably unintentionally, by our fumbling attempts at language.
Recently, Battlestar Galactica came to a triumphant finish. In poking around the various discussions online, however, I came across an interesting species of thought: some fans were actually disappointed in the series' finale because it left so many things "open." This sort of puzzled me because, other than a few narrative threads that simply didn't get treated (and most of these weren't terribly important), the last episodes wrapped up all the big questions. Wrapped up, that is, in that much was suggested, much was implied, much left in appropriate ways to the viewers imagination. But some viewers seemed angered by the endings provided. They apparently wanted everything spelled out. Perhaps they would have been satisfied if Edward James Olmos had turned to the camera and narrated each characters conclusions in detail, perhaps including such pointless things as what each of them ate for breakfast the next day. Maybe then they would have been satisfied. But this sort of petulent demand for absolute clarity is, I think, a consequence of what I am talking about. having grown accustomed to the cinematic medium's ability to provide absolute visual clarity, the viewer/reader's place in the creative process is lost. It goes beyond want... most viewers need everything spelled out to them, just like in a CSI episode.
We have lost the ability to negotiate with art. We are no longer adults, conversing like friends. At the feet of art, we are children. Uncomprehending. Dull. Unable to fully engage.
There are ways for the visual medium to be challenging. In the hands of filmmakers like David Cronenberg, Paul Thomas Anderson, the late Stanley Kubrick, people like this, filmmakers who understood the strenghts and weakness of visual communication, movies possess as much power, as much ambiguity, as much "literariness" as literature. There is no reason to settle for dull art.
So, trapped in my dusty haze, I ponder these things. Incompletely. No single medium is without limitation. And I am growing more and more aware of film's limitations. Watchmen isn't a horrible film. But it does highlight the problem of a medium's versitility. Brought to life, Dr. Manhattan's giant blue member is distracting. But Snyder was, I think, trapped: he could either be "faithful" to the text** (whatever that means) or adapt it to the new medium. Neither is entirely preferrable, so I think Watchmen should have stayed exactly what it was. But Watchmen isn't the problem. It only tugged into the open a question that had been slowing gathering force in my mind. As we hurl ourselves headlong into new technological frontiers, with ever expanding entertainment vistas opening up in front of us, as hi-def technology becomes more readily and easily available, I'm wondering if a clearer, sharper image is really what we need. Maybe the older, fuzzier images nurtered healthier imagintions.
*****
UPDATE: As my friend Life of Turner points out - and I can always trust him to point these things out - I may have come across as a bit too iconoclastic here. I'm not dismissing the medium entirely. As anyone who has met me or reads this site already knows, I have invested a great deal of my time and mental activity into film. I'm not about to abandon it. I think great directors, and sometimes even not so great ones, powerfully employ the medium, twisting it, manipulating it, forcing it to play on our emotions and intellects in ways we may not have been prepared for; they throw back into Marshall McLuhan's face his aphoristic assertion: the medium may be the message, but we can manipulate the medium. However, unless you*** are Lynch or Herzog or Cronenberg or (P. T.) Anderson, or some one of the other very few people out there really making films, and I mean really making them, you are more likely the manipulated in this situation and not, as you may think, the manipulator. And for the self-unaware, mediums are tyrannical masters: they will break your back and take from you everything. The cinematic medium is a savagely literal one. It relies, almost exclusively, on sight, and sight, as my master William Blake taught me, is defective. "We are led to believe a lie / when we see not thro the eye." Years of literal conditioning has left audiences far less jaded and sophisticated than they think. They are often imaginative infants, craddled within the medium's dictatorial arms. What we read, what we watch, what we play - these things shape our minds. So this isn't a dismissal of the medium. It's a desire to see the medium used properly. As long as filmmakers rely on their medium's visual clarity (and those who do almost always couple visual clarity with dialogue so utterly banal and dull as to boggle the mind - a double crime against art), as long as, in other words, we as viewers are meant to turn off our minds and simply accept what we are seeing, film and television will continue encouraging us into a downward spiral that ends in the opposite of enlightenment, in mental darkness.
Too much? Nay, not enough!
*Interesting side-story. The other day I found and uploaded onto photobucket.com this picture of Dr. Manhattan taken from the Watchmen graphic novel. When I logged back into photobucket, however, I was told that the image, I guess because it includes a picture of a penis, had been moderated. Frustrating. I wonder if an uploaded picture of David would receive the same treatment.
** I think that he, by remaining so visually faithful to the text (in this case image), probably thought he was being "edgy" (whatever that means) by so prominently including the Doc's giant dong. Sorry, Snyder... it just adds another layer of tonal schizophrenia to an already confused film.
*** This is perhaps my most inappropriate use of "you" ever. Really, it doesn't make any sense.
When asked how he would make Watchmen, beloved auteur of the bizarre and all things strange Terry Gilliam, who was once attached to direct the film, said that it should be made as a twelve-part mini-series; when asked how he would make Watchmen, series creator and crazy-looking person Alan Moore, who is famously upset because of several movies poorly adapted from his work (among which is the disastrous The League of Extraordinary Gentlemen and the not-so-disastrous but still not very good V for Vendetta), said he wouldn't. Watchmen shouldn't be adapted; it's unfilmable; it would be irreparably damaged in translation. However, cutting into some middle ground between Gilliam's hypothetical twelve plus hour epic and Moore's self-important insistence on zero, director Zack Snyder, convinced of his own directorial abilities, which, let's be honest, does include a powerful if somewhat shallow eye for spectacle and visual invention, has brought Watchmen to the big screen in what I am sure he thinks is all its giant, blue-glowing glory. But does Watchmen survive translation? The graphic novel is, if not the greatest, than at least very high on the list of greatest graphic novels of all time; it is one of those works of art that not only uses its medium to the fullest potential possible but which transcends that medium, elevating it beyond what was thought possible. Though the same can't be said for the film, Watchmen is a serviceable adaptation. Which is to say that it is disappointing.
Watchmen is the story of the end, or perhaps the beginning, who knows, of the world, and it is set in an alternate universe, one resembling our own but just ever-so-slightly laterally shifted off centre. It is a 1980's-ish universe in which Richard Nixon is serving his third term, America won the Vietnam war, and in which costumed heroes and masked vigilantes, heroes and villains both, are not the stuff of comics and kids stories but of every day life. Or at least they had been until a government act banned "masks" and outlawed costumed heroes. Now, most of these former heroes and villains live ordinary lives, haunted by the deeds and heroics of their past shadow lives. But when, with the doomsday clock sitting at five minutes to midnight and with the Americans and the Russians staring down the barrel of mutually assured nuclear annihilation, one of these former heroes, The Comedian (Jeffrey Dead Morgan), is murdered, the one costumed hero who has refused to give up his vigilante ways, Rorschach (Jackie Earle Haley), suspects that a plot to kill off "masks" has been hatched and sets off to find answers. What ensues is a sprawling, ambitious super hero epic, one that quickly spirals much deeper then one dead former hero into a plan to change the world, entirely, forever.
Though I love the source material (and I mean really love it, which probably only exacerbates my disappointment), and though there are parts of this film that work, and work really well, Watchmen as a whole doesn't work. I don't know, perhaps no adaptation of it could work. I'm not quite sure how to nail down my criticisms of it, however, since individually all the elements seem to work on their own. The casting, especially Jeffrey Dead Morgan and The Comedian and Jackie Earle Haley as Rorschach, is dead on, and the decision to go with relatively unknown actors (Billy Crudup as Doctor Manhattan and Malin Akerman as Silk Specter II are probably the most recognizable actors here) probably serves the film well since none of the actors bring too much of their filmographic baggage to the show. The effects, and many of the set-pieces, like the prison break scene, also work very well. Zack Snyder, who's last film was the vacuous though visually arresting 300, can obviously direct action and manage CGI. But, though everything looks good on paper, and even looks good on film, and though the film is remarkably faithful to the novel, perhaps even to a fault, something is missing, and I'm not only referring to the cut material. As a fan of the source material, it's impossible for me to separate my expectations for the film from what I already know and love of the novel. And though I can tolerate and even appreciate (when done well) changes or updates when it comes to adaptations, I can't forgive shallowness. Watchmen the film only skims across the surface of Watchmen the novel, never diving deeper into its murkier depths. So while all the important components of the story are present and accounted for, they aren't quite used to their proper effect.
To illustrate all this, especially the film's failings as an adaptation, a comparative digression. As if the darker pages of Marvel or DC had spilled over into reality, allowing costumed heroes to roam about the cities, accepted - even if begrudgingly - as a feature of ordinary life, Alan Moore's Watchmen deconstructed the super hero genre. However, Moore's heroes are not the shiny, wholesome types of heroes we've come to expect from comics.* His heroes, instead, are ones that fight or participate in crime in order to fulfill the needs of some psychological disorder. Costumes don't hide identity; for the characters in Watchmen, they create them. Walter Kovacs is Rorschach's alter-ego; the ordinary man is the vigilante's disguise. So sociopaths, lunatics, and borderline schizophrenics: these are the kinds of people putting on costumes. These are the watchmen guarding society - ethically suspect, viciously violent, teetering on the fine edge between moral certitude and outright insanity. In Zack Snyder's Watchmen, however, these ambiguities and subtleties of character are never explored. They are present, yes, but only in some perfunctory sort of way. An example: a scene, a pivotal one in the Rorschach origin story, is clumsily represented. Instead of letting us feel what Rorschach felt, instead of developing the scene in a way that allows audiences to share in his moral outrage, we are hastily told what Rorschach felt. What should be experience becomes exposition. Another example: the lust and sexuality hidden in both Silk Spectre II and Nite Owl II (Patrick Wilson)** that emerges as the two of them resume their long-repressed costumed ways is present on screen (boy is it ever) but isn't given its proper weight. It comes off more as cinematic titillation and as a strong desire to earn that 18A rating than as a psychological imperative driving these characters. Now both of these examples would be fine (though probably not so graphic) if this were just another Spider-Man movie or X-Men movie or just another of any of the major comic book movies plugging up theatres all over the place, but with is Watchmen, dammit. The film has pretensions beyond this. It deserves to have its themes handled by a steady hand and not by someone more concerned with making them look right. And when the film so obviously wants to be taken seriously and considered portentous, it needs to offer more than Snyder seems capable of delivering.
Since Christopher Nolan re-launched Batman and gave us what were essentially arthouse films disguised as summer blockbusters, comic book movies have been trying to outgrow their ordinarily B-grade britches. Now, here is a story ripe for such a treatment - demanding such a treatment, screaming out for it - but which gets, instead, Zack Snyder. While I have no doubt that he loves Watchmen, I do doubt Snyder's ability to direct anything of real emotional or intellectual substance. When the Watchmen teaser debuted a few months ago (conveniently embedded above), I watched it over and over again, reveling in its visual splendor, salivating over its images and the promise that they offered - an adaptation worthy of its source. Now, having seen the final product that Snyder delivered, I know why I liked that trailer so much and why I am so disappointed in the film. Snyder is a surface director. He can make anything look good. But while Watchmen looks good, it never gets past the make-up and the CGI, never dives into those deeper waters. It's like he pain-stakingly recreated the panels of Watchmen without actually understanding what they meant, giving us a pretty forgery instead of a true adaptation. I want to love this movie. I want Watchmen to be brilliant. Even just watching the trailer again, I wonder if I've got this wrong. But I don't think that I have.
Experto Crede: Though visually stunning and lovingly rendered, Watchmen fails to deliver much more than a shallow recreation of the graphic novel. It's a decent film, sure, but it's not the film the novel deserves.
* This worked better, and packed a heavier punch, I imagine, when the graphic novel was initially published, in the late 80's. Now, sociopathic heroes are all too commonplace.
** Um, just ignore the genealogical numbering. It would take too long to explain. Let's just say I'm too much of a purist to leave them off.
UPDATE: Here's a link to an AICN interview between Quint and Zack Snyder. While Quint is polite, and geeks out at the right moments, the whole interview only confirms my suspicions: that Snyder, probably through no fault of his own, I don't know maybe he's too young or something, should not have directed the film.
When it came out in 1999, Fight Club seemed like a big deal. I was only 18 at the time, but after seeing that film, and after veraciously reading the Chuck Palahniuk novel upon which it was based, there came over me a sense that this - this schizo-social satire and savagely sardonic examination of masculinity coming out of the raggedy last breaths of a tormented millennium - was important. The film opened up a new world to me, the world of film as art, a world in which big questions could be asked, and maybe answered, on screen.* So I have a bit of a soft spot for that film. However, it struck me then, and it still strikes me now, that Fight Club, perhaps because of David Fincher's direction, perhaps because of the actors (I still can't see Edward Norton without thinking of Jack's smirking revenge), feels better suited to the cinematic medium than to the printed one. Now, nearly 10 years later, another Palahniuk adaptation, Choke, lurches forth and, having already read the novel, the same question swirls about in my head. Does Choke work as a movie? Well, sort of.
Choke, directed be one Clark Gregg, is the story of Victor Mancini (Sam Rockwell), a sex-addict and all around self-involved degenerate. His life is depressing: he and his best friend, a fellow sex-addict and chronic masturbater, Denny (Brad William Henke), work as "historical interpreters" in one of those lousy recreations of an early colonial village, which they both, of course, despise, despite being the default posture in this sorts of situations; his mother, Ida (Anjelica Houston), who apparently raised him while mostly on the run from the police, she being one of those anarchist, pseudo-revolutionary types who spend most of their time pulling mean-spirited pranks, has been hospitalized because of a rapidly deteriorating, and drug-fueled, mental condition and she only occasionally recognizes him; he compulsively has meaningless sex with strangers, though he is, well now this is just awkward, apparently unable to perform with people he might actually like, the self-loathing prick; and, just to top it all off, he and Denny, in a nihilistic tour de force, go from restaurant to restaurant staging chokes: Victor will deliberately choke on his food, you see, and then flail about the place, giving a stranger - preferably a wealthy one, wealthy people generally being the self-hating types who will always give away money in an effort to convince themselves that they are not, in fact, wretched people - the opportunity to "save" him. He is, in other words, hopelessly lost.
If this all sounds a bit overdone, if it sounds a bit like a Slothropian spiral into pointless deviance, that's because it is. Unlike Fight Club, in which deviance was used to treat the societal disease, the deviance being often more tolerable and appealing than the plastic and manufactured norm of a soulless and largely homogenized society, Choke uses deviance as an end unto itself, so that, as with Victor's friend's self-pleasuring addiction, the result is basically potency without creation. All the elements of a satiric roll in the cultural hay are here but none of them feel genuine, as if both Palahniuk and the filmmakers just decided to sit down and manufacture of sort of Thomas Pynchon-lite experience, one that on the surface seems meaningful and important but which is ultimately not much more than a hollow recitation of moral horrors and empty obscenities. If I may make a comparison, the appeal of the Tyler Durden character lay in his refusal to participate in, and his willingness to viciously exploit, the casual shallowness of post-modern society. Fight Club felt like a mythic restructuring of culture at the hands of cultural deviants, and it all appeared teleological - Durden was burning down society but in order to create another one. His actions had an end, a goal. Victor, on the other hand, is a character with no power (even though Rockwell is a powerful actor). He is neither the rallying, messianic figure of a post-modern cultural revolution nor is he an audience surrogate, a stand-in for some sort of shared cultural experiece. If this is some half-addled attempt at satire, it is lost on me because satire requires at least a few points of affinity, some touchstones with which we can say Yes, that's me or Yup, that's true. But there are no touchstones here. It seems too disconnected from ordinary experiance, too outrageous in its pruriance to be meaningful satire.
And yet, even after this heavy mountain of criticism, I'd be lying if I said that there's nothing here to like. Sam Rockwell, for instance, is fantastic. It always seems to me as if he is on the very edge of greatness but always fails to get the recognition he deserves. Also, tonally speaking, this movie is dramatically different than Fight Club, which I appreciated, and which is probably a good thing, both for director Clark Gregg and Palahniuk. (I keep bringing up Fight Club, and I feel bad about that, but that film/book really does cast quite a long and deep shadow over the rest of Palahniuk's work and over all other, but at this point largely hypothetical, Palahniuk adaptations (Edit: oh, I just checked IMDb and I guess another Palahniuk adaptation is on the way)... anyway, but so Fight Club had this iconoclastically epic feel to it, which was appropriate for a film about cultural apocalypse. Here, Gregg wisely steers the project into a much more subdued, and dare I say intimate, direction.) Though, returning to my earlier criticisms, I do think that an unintended, or probably unintended, consequence of this direction is that the film's subversive elements, if there are any here, are undercut by a sense of stylistic mediocrity, as if the movie's style and theme don't quite cooperate with each other.
So out of all of this can I pull a recommendation? Sure. It's not a bad movie. It just isn't great. But coming from Palahniuk, the man who gave us Fight Club, I want greatness, or at least I want meaningfulness. This just feels small, and not in a good way, but as if both he and this film are retreading already well-worn paths, and not treading them nearly as well as others, or as in Chuck's case, as well as he himself, have done in the past. It's satire unhinged, aimed at nothing, and in the end more nihilistic than useful.
Experto Crede: Choke isn't all bad. It's just not all that good either. If you are counter-cultural, or if like me you just enjoy every once in a while adopting a counter-cultural posture, you might like this. You just as likely won't, though.
* This has more to do with my own biography than with any innovation on Fight Club's part. I simply hadn't seen many "important" films at that time in my life.
1300. Act III. A still and breathing silence and now is the only time in which you can hear footfalls in the emptiness... Heavy boots and occasional clattering of doggy toes sliding and scampering retreating bouncing barking. Easy calm in this silence... quiet; speech is smooth and relaxed now... but weighted with the expectation of dust and noise. Then: the whooshing roar white noise thick as water and just as wet A totalizing noise rushing out seeping into and filling everything - the noise of a tyrant or priest: demanding all and leaving no room for anything else. The constant inhale of lungs hungry for dust eventually blends effortlessly into the hum of blood Steady and unconscious invisible sound. It is backdrop, canvas. It blurs out of focus for the foreground sounds. A bumblebee mean and angry buzzing in my hand sliding and chattering over rough grain imposing a vision of sound leaving only a smooth trail, an easier surface. Into a deeper, darker sound now. The pure white rrriip of the hungry maw. Modernity in microcosm. Teeth spinning, patiently ravenous, aggresive, howling, grinding, reducing, an arboreal holocaust producing: a perfect blank, prestine, stripped of the old self, made new, made ready. A conversion of wood. Mathematics - fractions and 16ths - now narrowing, now widening, planes arising and sliding out, the playful imperfections of nature rubbed down into human measurements. This is an act of imagination, human and holy: this sound, this over-bearing, splitting rip. A few decibals to the left now: the shriek. Ripper. Not a buzz but a spinning scream, a circle of knives cutting giant aural swatches through the air, a sound only immitated in grammar by blood veins bursting in the bvvvvvvvvvv of extreme mimesis. Drifting dust whirls, smoke sometimes rises, the hot teeth endlessly cycle. Beside this sound, the gentle swath of a beach in the wind with grains gently sliding. Warm dust floats and permeates, the finely ground atomies of maple and oak. The whisper of thighs on clean sheets. And above it all twining from sound to sound is the constant inhale of those hungry lungs. The suck: a rush of chips and dust, torn bits rattlesnaking up and through the tubes, unwilling, resistent, but compelled by vacuum authority. And it all, all of it, this clattering, shrieking apocalypse, comes from under water, each shriek each scream each groan each howl is muted, their razor's edge dulled, behind the gentle padding, foam and plastic, hugging my head. Inside the noise, I am silent.
What would happen if Boogie Nights knocked up American Pie? I don't know, but it would probably look a little bit like this:
Zack and Miri Make a Porno is Kevin Smith's latest film, following hot on the heels of the under-rated and savagely funny Clerks 2. Platonic roommates and best friends Zack (the very quickly going to wear out his welcome Seth Rogan) and Miri (Elizabeth Banks) are losers. Ahem, I mean slackers. They are both working dead-end jobs and are losing money fast. When their power and water get unexpectedly turned off (unexpected inasmuch as they didn't pay their bills), things begin to look bleak until Zack, brilliant mind that he is, stumbles upon the idea of making a porno together. So, rounding up some View Askew alumni (Jason Mewes and Jeff Anderson), they set out to make a few bucks - the dirty way. What they don't plan for, however, is their personal feelings getting in the way, as they always do in this situations, and they soon find themselves living every "sex is complicated" cliche that romantic comedies have been recycling for the past, oh I don't know... forever.
Now, let's get one thing out and in the open here: I've been a Kevin Smith fan for a while. Not a fanboy, mind you... just a fan. His particular blend of genuine heart, crass humour, and his normally sharp eye for interpersonal maneuvers and dynamics, a blend that was brilliantly delivered in such films as Chasing Amy and Clerks 2, has always appealed to me, even if some of his more over-the-top digressions into vulgarity have left me shaking my head. Zack and Miri, however, just feels empty, like an uninspired retread of material and themes he has developed (and developed much better) in other films. It feels more like we are watching a masturbatory fantasy play out than like a genuine cinematic experience. And that's a problem. It all comes across as adolescent, like school-boys giggling over strong language and naughty pictures. It's hard, in fact, to see much of the Chasing Amy Kevin Smith in here. Example:
(During interviews for the their porno) Zack: What's your name? Lester: Lester... Lester the Molester Cockenschtuff Zack: Wow. That's a great porn name. Lester: I get to pick a porn name? Then I want to be called... Pete Jones.
In Chasing Amy, the characters talked about dick and fart jokes in a very self-aware, very meta-fiction sort of way; in Zack and Miri, we just get American Pie-style dick and fart jokes with little-to-no awareness or tongue-in-cheek irony. But these aren't just American Pie-style jokes, oh no: they are the straight-to-video American Pie-style jokes, the kind which rely only on out-grossing the already gross. Take the above dialogue. That's a dumb joke. And that's about as clever, or as clean, as any of the jokes get here. Smith seems to think that simply ramping up the explicit and naughty nature of the story will make it funnier and more endearing. It doesn't. In fact, the two moments in the film that I think Smith thought would be the most hilarious and outrageous just feel disingenuous and soulless and very, very pre-pubescent.
(Uh, beware: this is the red band trailer, so it does have naughty language in it. But it gives you an idea of what the film is like.)
So the whole thing is disappointing. I like Kevin Smith. But it seems that for every Dogma or Clerks 2 that we get we also get a Mallrats or Jay and Silent Bob Strike Back.
Experto Crede: while it's not as bad as the Apatow school of comedy, it just doesn't live up to what I know Smith can do.
1015. Act II is much like Act I. So is Act III, actually. Try as I might, I'm finding it hard to impose an actual trajectory or arc on any of this. Shop life basically consists of one task after another.
1020. Wait, I suppose I could talk about the life of an order. There's a bit of a trajectory there. A work order comes to us as a list of parts required for a job. If it's a railing order, and most of our orders are railing orders (the other kind of order we take being door orders), the list will look something like this: x feet of rail, x amounts of rail accessories (wall brackets, which hold the rail to the wall; goosenecks, piece of rail curved on one end that allows the rail to change directions vertically; elbows, like a gooseneck but which allows the rail to curve horizontally), x amount of stair accessories, x posts, etc, etc. We take the order, look at what me need to manufacture, and get to work. The first bit of business for nearly every part is grabbing an appropriate piece of wood. Wood comes to us as 10 or 11 foot lengths of various depths: 4/4 (i.e. an inch. Well, technically, about 15/16's of an inch but... whatever, that's a detail), 6/4, or 8/4. We work primarily in hardwoods, maple being the norm, but occasionally we get some more playful types of wood: rustic hickory, alder, beech, cherry, and oak. After we've grabbed the wood and made a nice big pile of it on a cart, we truck that cart over to the jointer (something like this) a-and grind it so that at least one of the edges is straight and smooth, allowing for a quick and easy cut on the tablesaw, which is usually the next step. After it's been sized on the tablesaw, depending on what its destiny is, the piece of wood gets run a few times through the planer (this), a sort of much more aggressive and no-nonsense version of the jointer, a howling banshee of a machine. Now, that sumbitch of a board is much smaller than it started out as and is ready to fulfill it's tree-ish destiny: i.e. it becomes whatever the hell we want it to become. If it's rail, we laminate it together with another piece, making it nice and strong; if it's wallbrackets, the part gets traced onto the board and cut out with a bandsaw; if it's parts for a post it gets sized on the circular saw and has either a male of female dado put into it; if it's... well, you get the point. It's putty in our hands. Hard, splintery, sliver happy, slam-your-fingers-in-it-and-regret-it putty. On their journey towards human convenience and luxury, most parts, not all but most, require routing. A router is essentially a motor with a spinning bit on the end that cuts a profile into a piece of wood. Some routers are small and whiny; some glare at you; others are demon possessed; and the biggest ones are filled with spite and malice and you don't put your hands anywhere near them but allow a power-feeder to do the work for you. So, for instance, with rail we rout the board four times, once on each edge, to create a nice, round (depending on the profile) piece of rail that anyone would want to hold onto and caress. After it's been routed (routered? I'm not all that sure about the verbiage here), it's ready for sanding, which is what I spend most of my time doing. All the above processes are hard on wood, you see. They leave marks, jaggies, tears, scratches, chatter, rips, and sometimes blood on the piece, all of which sanding is supposed to remove. After everything is smooth and ready for the prom, it, like Laura Palmer, gets wrapped in plastic, labelled and then stands around awaiting installation, which isn't our job.
1100. But so, let me tell you the story of my feet. For the past eight years, my feet have lived a comfortable, stress-free life, the extent of the demands leveled against them being nothing more strenuous than carrying me from one sitting position to another. They carried me to desks, chairs, couches, car seats, bus seats, movie theater seats, church pews, and, their favourite, the kitchen table chairs. Theirs was a life lived in innocence. Occasionally, they were forced to stand in a line somewhere, which they resented greatly, but they managed, they coped: their mostly pampered life out-weighed whatever small inconveniences they every so often encountered; they knew they had it made, and had it good, so they kept their mouths shut during those brief stints when actual participation was required. When they carried me out of the university last Christmas, however, they found themselves walking into a very different lifestyle. Now, instead of carrying me from sitting position to sitting position, they carry me from standing position to standing position. This is a terrible thing, I assure you, and they have voiced their protests most vehemently, drawing into their protestations my calves and lower back, all of who feel very put out by this change of affairs. It's a full-body mutiny. Their plan is to incapacitate me.
1130. Their plan may be working. Throughout most of the morning, I feel pretty good. Around 1130, though, which is the mid-point of the day, pain begins to set in. Remember, gentle reader, that I've been a slouch for nearly eight years, a slacker of the highest order. That it takes about four hours for fatigue to start setting in isn't embarrassing - it's an accomplishment.
1200. Lunch is nearly here.
1215. I've noticed that, in writing about the minutiae of my day-to-day life, I've created something of a paradox. In physics (or quantum physics, meta-physics, or something - I can't really recall), there is a law, or at least a principle, or maybe it's only a vague, effervescent notion (I'm talking out of my ass here, I know, but I swear to you I've heard this before... somewhere) that says simply measuring a thing actually changes that thing, so that the very act of observation defeats the purpose of observation, i.e. to see that thing as it really is. In writing about what I do at work, I've created a lovely little meta microcosm because at work I've begun thinking about writing about being at work. What's worse, I am at this moment writing about being at work thinking about writing about being at work. So I've now descended, perhaps irredeemably, into a post-modern miasma of self-consciousness. I've officially spilled over, blurred subject and object into an indistinguishable, indistinct mass of self-aware and rhetorical narcissism. I've kicked loose, lost balance. I've stumbled into a more frightening rabbit hole.
1230. Lunch. Lunch will save me. Now I've got something solid onto which to hold. An empty, grumbling stomach pushes away all those Gordian concerns. Take that, post-modernity.
0730. The work day has begun. I work at a small stairs and doors shop that sits, as if trying to avoid the bustle and intrusion of the metropolitan buzz, just outside the city of Saskatoon (a city without much buzz, sure, but the detachment is nice, if sometimes a little awkward), and we specialize in, as the logo says, Curved Stairs & Railing And Custom Doors, a strange little sign - one obviously amended at some point to include "And Custom Doors" - that I guess is geting the job done since business, even in this depression-panicked economy, has been steadily growing. It's a fairly new shop, only a few months old right now, but it's quickly established itself within Saskatoon's industrial milieu. Its production team consists of exactly my father, my brother, and me, and I'm a fairly recent addition at that. In addition to the three of us churning out product there are: three sometimes four installers, of which Boss is one; an office manager-type/customer relations person, Boss's Wife, who is our go-to person when a question comes up; and one very small, very energetic dog, a terrier/chihuahua-looking thing, named Bear, who spends most of his days in the office with Boss's Wife but who, immediately upon release during one of her many quick visits to the back in order to relay information, tears around the whole place, runs up to you, runs away from you, and is generally too adorable to believe. Besides this core team, every once in a while someone else will pop their head into the shop, fiddle around, and disappear, their actual contributions to this whole thing being a mystery to me. (EDIT: Ah now, some clarification: these are not employees that I'm talking about. Nope. An employee's contribution, especially in a business this size, where everyone's work is noticed, is not questionable or mysterious. Naw, I mean the random people, people unknown to me, who occasionally are present and seem to be doing... well, something, I'm not sure what. This happens in every shop I've worked in and seen.) But now so, in the silence before the day's labour of dust and noise begins, a small, impromptu meeting occurs. It's not really a meeting, though I'm sure some executive somewhere would insist on calling it a Power Meeting or something like that but really it is only a few words exchanged between Boss and the three of us to make sure that we are all pulling in the same direction. The factors influencing what work gets done in a day are various, some predictable, some incomprehensible, some occult. A white board calendar hangs over the shop desk, on which the month's schedule is only occasionally sketched out, but this rarely determines the day's actual events. Attempts to impose vision or order upon any of this are almost always futile gestures. Most of the time, the official-looking schedule is abandoned in order to deal with the sundry pressures at hand: railing orders that are suddenly due; orders that were modified are filled incorrectly (rarely our fault, but oh-well); completed orders that have been standing around for weeks, slowly being pirated for parts, all of sudden being demanded, requiring a hasty effort to once again fill in the now-pirated pieces. You see, the construction business is apparently not at all as devoted to schedule as you might imagine. When a half dozen companies or contractors are all involved in, say, putting up a house, a condominium, etc, juggling everyone's activities becomes an exercise best left for fuzzy thinkers and laid-back hippies. The truly anal retentive or highly organized person will quickly lose, or hurt, his or her mind in the confusion, cunning, and compromise involved in staying afloat here. So scheduling is often myopic and changes day-to-day. However, the day's (or at least the next few hours') schedules established, the actual work begins.
0735. I'm sanding. Like I said, I'm fairly new here, only one and half months full-time now, so my role is often that of sander. Nearly all parts produced need sanding, see, and sanding is, in terms of production difficulty, fairly easy and doesn't require a very deep knowledge of a whole lot. You stand in front of a bench for hours, holding a palm-or orbital-sander (think world's worst, and most aggressive, sex aid), running it back and forth over the piece, making sure all machine marks are gone, all chatter marks are removed, all rips smoothed over, etc, and basically making sure the part looks good. I actually like the work. Me, I'm a fairly obsessive guy, with just a hint of perfectionism - not the kind that manifests in odd compulsive behaviour but the kind that demands that I make sure things are done right. Sanding is all about getting it right. During production, parts are man-handled (sexist, I know, but this is the third shop I've worked in and I've only met a few women, okay one, who does this kind of work, so if it isn't politically correct it's at least a well-established commonplace), bumped, dumped, and generally treated like pieces of wood. So I'm left to clean them up and get them ready to ship. It's not quite as mind-numbing as it sounds. Obsessive behaviour aside, the job does require careful attention. Sure, you can doze off, hit automatic for a bit and enter the zone, but then you start to miss things, important little things like cross-grain scratches, or chips in the joints, or holes that should be filled with wood-filler and cleaned up. Basically, at any given moment, there are a half-dozen things for which you should be alert and watching. So, the sorts of things you start thinking of while you're sanding aren't very involved. You start singing to yourself old songs that you like but haven't listened to in months or even years; you begin going over your favourite scenes from movies, imagining yourself within them, striking impressive poses (in your head) and spouting menacing one-liners; you relive moments from you own life with a revisionist sweep - this is what I should have said to That Guy at That Time, or if I had done this then, maybe this would have happened. You know, things like that. None of these thoughts are very important and they blink away the moment something interrupts them, popped like evanescent mental bubbles, only a slight residue, a mental scum, left remaining afterward. A thousand of these thoughts develop and vanish over the course of a day. They are byproducts, really, side-effects of a mind occupied but not entirely occupied.
0845. I'm still sanding.
0900. 0900 is an important hour. It represents a cross-over, a step taken past the first moments of the day into the day proper. It's a mental thing, I guess. When you do the same thing over and over, you establish little goals.
1000. Coffee break. Our work day is divided thusly: 0730-1000, coffee break, 1015-1230, lunch, 1300-1500, coffee break, 1350-1600, home. I've taken to thinking of the day in terms of three acts and an epilogue. Or denouement. Act one is long. Long like a son of a bitch. But each following act is incrementally shorter, meaning that once you've pulled yourself across the threshold of Coffee Break 1, you can tell yourself that you are more or less done for the day and almost believe it. Coffee Break 1 is a good thing. After 2.5 hours of work, depending on what you've been doing (some jobs are less strenuous than others), you are still feeling pretty good. You have that satisfying newly worked feel. Later in the day, that feeling will disappear and be replaced by other, less pleasant feelings. Coffee break with my brother and father is, for the most part, much like breakfast, i.e. quiet. If someone else is in the coffee room, like Boss or Boss's Wife or anyone else, conversation tends either to be politely hollow or filled with minor bits of business. Generally not serious stuff. If it's just the three of us, though, it's mostly quiet. Fruit, yogurt and protein-rich energy bars are eaten; a few pages of books are read (reading a book exclusively during coffee breaks and lunches is unique - it gives you a strangely saturated feeling, like you've been soaking in the book a lot longer than you expected); newspapers are perused and either guffawed or huffed at; walls and ceilings are vacantly observed. Occasionally, a news story is picked up in brief conversation. Even more occasionally, a philosophical or theological query is offered, though the time limitations don't usually afford the kind of treatment any of us like for this sort of thing so usually we leave this for supper (or dinner, if you're an ass), where a full, lively debate can be unleashed. We are a family of debaters. Throughout most of my life, supper time has been a time not only of eating but of higher learning. When I moved away to go to college,* I found that in terms of critical thinking I was better equipped than most people my age. This isn't bragging, just noting. Most people, as you no doubt already know, are very hard to engage in serious conversation. In colleges and universities, where I've spent most of my time for the past eight years, it's not too hard. It's even expected. But outside those temples of thought, serious conversation is difficult. You certainly don't talk about predestination, or the fundamental differences between Left and Right, in the coffee room, so any talk like this usually breaks off, out of polite deference and not embarrassment, whenever someone else walks into the break room. But so anyway, the main thing I'm trying to say is that Coffee Break 1 is usually quiet, a time just to pause. All the machines are off, the dust collector silent, the door closed (installers or Boss might be working on something), and we just sit, eat, and read. It's nice.
1015. Act two begins. I've not yet figured out what sort of play this is. I doubt the metaphor actually works, but I like it.
*Maybe now is the time that I should mention that, yes, I'm living at home at the moment. I moved away for five years to go to college (5 years = two degrees) but then moved back home afterward in order to attend another university (2.5 years = third degree). Canadian student loans being what they are, the Saskatoon housing market being what it is, and me being me and determined to keep my grades up as high as possible, all meant that renting, much less buying, a place was a silly thought. I've only been out of school for two months now, and I plan to enter school again in about seven months, so I'm probably just gonna continue living at home, at least for the next year or two. It's not as bad as you'd think** and pretty damn convenient when three of you work at the same place.
0625. I'm awake. My alarm doesn't go off till 0630, but I'm awake nevertheless. It's not full consciousness that I'm experiencing, just that fuzzy kind that's capable pretty much only of bemoaning the fact that it is stirring and not sleeping, slowly being pulled towards the day. The scattered remnants of the previous night's dreams are still drifting through my head. I'm a dreamer, yes. I don't normally remember my dreams but in the first few minutes of waking life I can still feel their impressions. These impressions will have mostly vanished by the time I'm dressed, fed, and out the door but for now they are there. If a dream has been particularly vivid, I might dwell on it for a moment or two. What makes one dream more vivid or memorable than another is a mystery, I suppose. Like take this one from last night. I dreamed about Aliens. Yup, the movie Aliens. This confuses me because I haven't watched any of those movies in a long while and I can identify no real reason why, seemingly for no reason, I would dream about it. As I lay puzzling about it, perfunctorily waiting for the alarm to sound (I on principle refuse to get up before 0630 even if I'm awake), I notice that I can't recall any of the dream's details. It's like knowing the title of movie but now knowing what happens in it: I know I had the dream but don't know what it was about. Was I Sigourney Weaver (this has happened before - this isn't the first time I've dreamt of Aliens); did the alien kill anyone; was it Aliens canon or an apocryphal tale? Why I remember it at all, why it didn't just roll back down into whatever subconscious vault it broke lose from, is a mystery to me. But it's one I'm not terribly concerned with solving at the moment. At the moment, I'm trying to figure out the best way to avoid 0630. Or, time manipulation options notwithstanding, how to avoid the implications of 0630. I do this everyday. Everyday I'm faced with 0630 and everyday I attempt to negotiate with it. Am I sick? No, not today. Is there any reasonable reason to stay in bed? Doesn't look like it. Can I quit my job? Yes, but I probably shouldn't. 0630 is drawing closer. I roll over, turning my back to the clock in one last, petulant effort to deny the reality before me. I'm warm, snug, but can't quite convince myself that I'm actually ignoring the clock. I'm sadly aware that I must soon face the cold. My house isn't heated by conventional methods, you see, but by a wood-burning furnace, which means that the house is only heated as long as someone is tending the fire, or is awake to start one for that matter. So it's always cold in the morning, which doesn't make 0630 any more appealing. Nevertheless, temperature and clocks and dreams aside, I'm milking every last damn second out of my time in bed.
0630. Negotiations have failed. I must rise. It's cold.
0640. Breakfast. Breakfast usually consists of a bowl of porridge and a ciabatta bun (it's a triangular piece of bread, not quite white, not quite brown, but hefty and filling and good with peanut butter and syrup (a condiment combo I've been eating since I starting eating solid food and still loving very much, thank you) and chicken, jam and cheese and just about anything you'd want, really). Some days I have cereal. I'm particularly partial to Golden Grahams. But since I started working again, and since the time between breakfast and lunch is considerable, I find cereal to be not quite enough, so porridge it is. After breakfast, I prepare my lunch bag, usually another ciabatta bun (today it's a turkey and cheese sandwich), some fruit, yogurt, pudding, and really whatever's at hand. I then grab my coffee and sit down in front of my computer for 10-15 minutes.
0713. I'm out the door. I'm now fully awake - and if I wasn't, the blast of the cold Saskatchewan morning ensures that I am. I drive to work with my brother and father, who I work with. I'm a big guy, but I usually take the back seat in my brother's car, which means that I have to squeeze my way past the folding front seat. Getting in is a pain in the ass but once in it's comfortable enough. In the front, my knees brace uncomfortably against the dash and I can't move my legs at all, one of the only physical sensations that actually has the potential to throw me into a semi-panicked state (for the same reason I can't sleep in a sleeping bag, which is something I discovered my first year as a camp counselor, after the first week of which I switched, with great relief, back to a sheet and blanket, making the rare "sleep out" nights rather interesting), but in the back the padded seat gently presses against them and I'm fine. I'm not one to indulge psychological myth interpretation, finding them too reductive and rather domineering, but, wrapped in winter wear, a scarf secured around my head so that my breath is warm and wet against my face, me folded into the back seat so precisely that a seat belt feels redundant, I'm aware that there may be something vaguely uterine going on here. I've actually thought about this, on the way to work. I haven't thought about it much, or bothered to parse what it means about me, it just crosses my mind every once in a while, more in an ironic and detached way than any other. Anyway. Once we are all in and underway, there is no conversation, just silence. It's the same during breakfast, actually. A few mumbled details about the coming day may escape, but that's about it. The silence isn't awkward or weird but the silence of people who for the most part get along well, already spend their days together, and have nothing much to say at the moment. Wait, that's not right. There may be no conversation in the car, but there sure isn't silence. There's my brother's car. It's nothing special, as far as cars go. It's a Cavalier ('99, I think) but he's done... something to it. We live a few kilometers out of a small town, but people in the small town can hear it. It's a muffler thing; he's very fond of it. But so, in the back of this small car, sitting above what could be the province's loudest after-market muffler for all I know, moving through the dark winter morning along with all the other unfortunate cars carrying people to work, I'm content. It's not a long drive, only about 15 minutes. The shop that we work in is only one town over, so there really is no commute to speak of. The day is going to be long. All the days are long now. But, at the moment, I'm not at work and I'm enjoying these last work-less moments.
0728. We arrive at work and I once again am forced to wrestle with the front seat. It's an inelegant sight. The shop is visible from the highway and I imagine motorists seeing me - legs twisting for footing, the car more birthing me than admitting me - and chuckling at my expense. The thought is more of a reflex than anything else. I've never really being laughed at that I recall but I've imagined through much of my life that someone, somewhere is laughing at me. It's a symptom of being too self-aware, and not the good kind of self-aware. Most of the time, these sorts of thoughts don't even register on a conscious lever but rather manifest as sort of mental tics, like someone (okay, me) constantly pulling at their shirt in an effort not to let it bunch up or tighten in a way that highlights one's (mine) unflattering figure. And so I'm finally out, and I tug at my jacket to get it back into place, that smirking seat having tried, since it couldn't hold me, to at least strip me. I walk into the shop, in which hangs that strange silence that's only found in those places normally cacophonous and aurally dangerous. It's the same kind of silence heard in schools after school and in churches during weekdays, the silence that shouldn't be. In minutes, it will be overwhelmed by a rush of engulfing noise, noise not only heard but felt, sound that moves through as well as around you. I stow my lunch in the small lunch room, and grab my gear. Someone, me or my brother or my father, turns on the dust collector, a sort of vacuum nervous system with arms and tentacles stretching throughout the shop - there is a second in which you can hear the metallic scraping as the motor spins up, the mechanical equivalent of taking a deep breath, and then a whooshing roar, a sort of sonic wave that sweeps through and takes hold of the shop, and the day has begun.
In my last post, I mentioned, after giving The Dark Knight top honours as my favourite picture of the year, that significant gaps existed in my experience of 2008's movies, which meant that my choice came with some heavy qualifiers. Let the Right One In was one of those gaps. Now that I've seen, I don't know if my choice has changed. It has been challenged, however. And this challenger comes with some damn sharp teeth.
What was the last good vampire movie? I mean the last really good vampire movie. 1922's Nosferatu? It could be reasonably argued, I think. F.W. Murnau might have single-handedly created and ended the vampire horror movie genre. Since then, nearly every creature of the night movie has tread the same path. After all, when it comes right down to it, the vampire mythos, with its convoluted rules and gimmicks, its well-worn and by now utterly tiresome tropes and conventions, are just not all that interesting. Sunlight. Garlic. Stakes. Blah, blah, blah. I mean, just look at this. Look at it. Look at it and try to resist the urge to find something sharp and pointed to drive through your own heart just to escape its soul-crushing banality. This is what vampires have become: icons for disaffected teenagers; once potent metaphors of human evil reduced to the boring cliches of high-school drama. But it's not just the recent spate of glossy, teen-marketed films. From Lestat to Blade to Buffy (which, the careful reader will know, I love), it's hard to find anything in vampire cinema to get excited about. (A few exceptions exist: Herzog's Nosferatu: Phantom Der Nacht and E. Elias Merhige's Shadow of the Vampire and... well, maybe that's it.) So, when I started hearing buzz about a new vampire film wowing festival audiences - and not just a new vampire film, a Swedish vampire film - I was initially skeptical. If there's one thing I don't need, it's to suffer through more imported, sub-titled Anne Rice style undead angst and sexual ennui. However, I did finally overcame those apprehensions and watched Let the Right One In. And I'm glad that I did. Let the Right One In isn't the new definitive vampire film; it probably won't enter the popular consciousness in the same way that the over-rated Interview with the Vampire did (at least not until the recently announced, and entirely pointless, American remake is set loose against us).* But, cinematic cynicism aside, it is the most haunting and beautiful vampire story told since Klaus Kinski donned his make-up.
Based on a novel of the same name, Let the Right One In (Lat den ratte komma in), directed by Tomas Alfredson, is the story of a bullied and lonely 12-year old boy, Oskar (Kare Hedebrant), who one day meets and befriends the young girl who has just moved in next to him, Eli (Lina Leandersson). But there is something a little... uh, off about this girl. By now, if you've heard anything about the film, or even seen the trailer, you know that this young girl is actually a vampire. But in meeting and falling in love with her, Oskar begins to gain confidence and stand up for himself. And really, that's it. That's the story. It sounds more like a coming-of-age** story than a vampire story, I know. But one of the things that the film does so beautifully is blend in a number of different elements and genre conventions in such a way as to make those conventions and their influence nearly invisible. There's a poignant adolescent love story here. There's also a revenge story here. There are nods towards slasher films and family dramas. Insufferable as some of these things normally are, in Let the Right One In none of these elements are allowed to become too strong; they are ghostly influences, subtly colouring the audience's lens; they are all wrapped tightly within and managed by a stark Swedish aesthetic and an ethereal and lyrical realism. It's an arthouse film, but one that has been stripped of pretensions, stripped of smugness, and stripped of affectation. There is a strict economy here - an economy of language, of effect, of style - and the result is an ominous, lonely film, drenched in a blighted aesthetic that is at once realistic and slightly dreamy. It's beautiful, in other words.
Vampire movies usually take one of two paths: either they are lurid, over-sexed affairs or they are bloody, gory massacres (and if you are really lucky, they are sometimes both). In either case, it's usually an exchange of fluids thing. Vampires are hot and messy; they are lightning rods of teen angst, which means, once you get past the morbidity and death-glamour of the whole thing, that they are dull, boring, usually obnoxiously self-aware atrocities. Let the Right One In avoids all of this by tracing a rather ambivalent path through the wreckage of vampire films past. It remains firmly committed to its vampire elements, presenting them with a savage eye that never blinks away from its murderous nature (the lengths that one character in particular will go to secure blood is both horrific and oddly affectionate) (though, I should point out, the film more gives the impression of violence than an actual portrayal of it); at the same time, however, the vampire side of the story never feels primal, that is, it never feels as if it is the film's central concern. There is something mundane about the film's horror. Its violence is neither sexy nor self-indulgent; it is bleak, barren and gorgeously unaffected, by which I mean that it de-glamorizes vampire life, presenting it not as a grand, romantic retreat into darkness, a la Interview with the Vampire, et al, but as a lonely, empty waste where every day is just another twist down a spiral of shame and self-loathing. There is something genuinely arresting about such a portrayal, about such an impoverished aesthetic. This ambivalence runs throughout the film, both in terms of narrative and cinematography. Extreme close-ups compliment long, barely moving tracking shots; motivations are sometimes a bit murky, but never unreasonable; entire stories are suggested by two-minutes scenes or single shots. And the film's final conflict, which resolves the film's action in a disturbingly satisfying way, is a master class on cinematic style: a nearly perfectly executed use of framing and off-camera action.
If Ingmar Bergman had made a vampire film, I think it would have looked an awful lot like Let the Right One In. Though this film isn't fraught with as much existential angst as that other Swedish master always seemed to prefer, and though it doesn't have people sitting around thinking about the meaning of their lives or the death of God, it does bear some striking resemblances, especially aesthetic and dramatic ones, to the works of Bergman. I don't know, maybe it's a Swedish thing. Outside of Bergman, I'm not very familiar with Scandinavian cinema, however, so I can't really comment on their entire industry without sounding reductive and ethnocentric. If Let the Right One In is any indication, however, some exciting things are happening there. Certainly this is the most exciting thing to happen to vampire films in a long time. If you are a vampire fan, or better yet, if you are a good movie fan, Let the Right One In deserves your immediate attention.
Experto crede: a heavy contender for best film of 2008. Forget that Twilight shit, this is the vampire movie of 2008. in fact, it might be the vampire movie of the last ten, twenty, or thirty years.
* I do not understand Hollywood's recent fascination with re-makes, especially foreign language horror re-makes. It all smacks a bit of xenophobia, if you ask me. Perfectly good films, like Ringu, which work so much better in their original milieu, get hacked and slashed into sterile and artistically bereft star vehicles. One of the more high-profile victims of this trend is Chan-wook Park's Oldboy, one of the more dark and twisted revenge flicks of recent memory, which, it was just recently announced, will soon be given the Hollywood treatment at the hands of Steven Spielberg and Will Smith. It should be so lucky. If you know anything about this film, you know how preposterous an idea this is. American horror is, for the most part, boring. If suffers from a strangely puritan impulse, a no-doubt studio mandated directive never to give audiences anything more than gore and titillation, never, in other words, to cross the line from opium cinema into intellectually or aesthetically vibrant filmmaking. It plays it safe, staying well within its permitted bounds. So, when Hollywood, roused from its stagnant slumber, notices that other brands of horror - be they Japanese, Korean, Swedish, whatever - are not only doing well but receiving actual critical attention, something American horror hasn't received for a long time, it gets jealous and decides, in a fit of terror and outrage (prompted by premonitions of its own irrelevance, no doubt), to grab those properties and subject them to the production line re-make procedure. This usually means that the re-make makes more money, if only because the anesthetized North American audience will apparently watch just about anything. But it also means that those very things that made the original films interesting are cut, or at least aggressively sanitized, to the point that no one wants to see them. Fans of the originals are left disappointed while new viewers, who never saw the originals' brilliance, pass them off as nothing more than just another boring horror film in a long string of recent boring horror films. It's artistic rape, really.
** The most pretentious and boring of all pretentious and boring cinema.
Now that I got all that self-pitying out of the way, I can move on to what the end of the year is really about: lists! Nothing sums of 365 days like reducing it all to easily digestablesnippits of largely decontextualized information. Ah, bullet point hermeneutics. This isn't a themed list, however. This isn't the top ten movies, or games, or albums. Oh no. This is The List. The dcornelius list of top ten... things. I just don't feel like being comprehensive this time around. So, with drums rolling and crowds roaring, I present the definitive list of 2008. Take that, John Cusack!
FAVOURITE MOVIE
The Dark Knight. Between writing my initial and embarassingly glowing review of The Dark Knight and seeing it again this holiday season, a number of criticisms grew in my mind. The movie was too long; it betrayed subtle story-telling; it was a bit too cartoony in some of its more extreme elements. The second viewing, however, though it didn't completely erase those criticisms, eclipsed whatever objections I had to the point that they didn't really matter. It is a great movie. Runner Up: My Winnipeg. (Due to a variety of factors, I missed a lot this year. Synecdoche, New York, Man on Wire, and Let the Right One In are all movies that I still want to catch up with).
FAVOURITE TELEVISION SERIES
Dexter. Season three is a wrap and it was brilliant. Nothing really compares with the first season of this serial killer drama, but season three comes close. Michael C. Hall can still make anything, any small and mundane activity, seem menacing, ironic, and chilling. Runner's Up: BattlestarGalactica, The Shield.
FAVOURITE MOVIE THAT I SHOULD HAVE WATCHED LONG AGO BUT DIDN'T
L'ArmeedesOmbres (Army of Shadows). Jean-Pierre Melville's 1969 film about the French resistence during WWII is breathtaking. It, along with several of Melville's other films, such as Le Samourai and Le Cercle Rouge, completely transformed the way I watch movies and what I expect from the medium. Runner Up: the films of Mario Bava.
FAVOURITE VIDEO GAME
Braid. I can't so more than I already have about this game. It still blows my mind. Runner Up: Dead Space.
FAVOURITE BOOK THAT I RE-READ
Gravity's Rainbow. Okay, I didn't really read the whole thing again in 2008, but I did go back and re-read many, many passages. It's bizarre, grotesque, hilarious, morbid, ironic, irreverent, terrifying, and obscene. It's also brilliant. I don't really know what the term "postmodern" means (and I suspect no one does) but if it means anything than that definition comes alive in Gravity's Rainbow.
FAVOURITE BOOK/AUTHOR THAT I FINALLY READ
The poetry of William Butler Yeats. Being a student often means that you end up reading things you don't want to read and not reading things you want to read. I finally got to spend some time with Yeats, however, and I'm damn happy that I did. Runner Up: Watchmen, by Alan Moore and Dave Gibbons.
The Slip and Ghosts I-IV by Nine Inch Nails. Yes, a tie. It was a good year for NIN fans. Runner Up: Vida La Vida by Coldplay.
FAVOURITE BAND THAT I JUST NOW DISCOVERED BUT WHO HAVE BEEN AROUND FOR A WHILE
Sigur Ros. Icelandic rock, post-rock, alt-rock, emo, whatever. Their music is beautiful and haunting and for weeks I was transfixed by the song "Milano." Sometimes, purely by accident, you discover things that you end up really loving. This is one of those things. Runner Up: Coheed and Cambria.
So there it is. The highlights of an entire year's worth of watching, listening, reading, and playing summed up, dissected, and delivered in neat little, bloodless packages. There is a sort of butchery involved in making lists. It assumes that anything in life can be decontextualized, anatomized, and isolated. A list is an autopsy. How, for instance, can I talk about Sigur Ros without darkening the discussion with how I felt at the time and the emotional affinities it created? How can I evaluate the sadness that I felt playing Silent Hill 2? I can't. I don't want to. A list is just taking a step back, re-evaluating. It assumes the largely fictional detached vantage point, which is probably something we need at the end of the year.
It's the end of the year. The end of... something. For me, it's the end of school.
For eight years, I've been an undergrad. Eight years. Hell. However, I've put three degrees in the can and I think I'm better for it. I started at Briercrest College, a small-ish Christian college in southern Saskatchewan, where I hammered out two bachelor's degrees, one in theology and one in the humanities (vague, I know). I spent five years there, and though it didn't really open the doors I'd hoped it would, the training that I received there - academic training, moral training, personal, spiritual, etc - has been invaluable. I am who I am in large part because of that place and so I am grateful. After that, I skipped over to the University of Saskatchewan with every intention of banging out an English Literature degree with as much haste, and posthaste, as possible. However... see above closed doors. The transfer credits didn't amount to squat, so I spent three years (well, two and a half, plus some summers) padding my educational resume and fulfilling the requirements. I am, as of now, and notwithstanding some as-of-yet still unpaid tuition fees, an English graduate. Degree number three, in the bag. Now, on to bigger and better things. Bigger, at least. Greener pastures, right?
So it's been a good year. And it's been shitty. Upon reflection (and what else is the end of the year for besides reflection? Oh right, booze. Well, I'm drinking wine as I write this so I've got that covered), every plan that I made, every hope that I laid, turned brittle, fragile, and pretty much crumbled at my feet. I graduated, but just barely. It was a fight to the finish. (I'm speaking financially, by the way. Academically, I nailed it.) A conspiracy, its tentacles seemingly stretching into all sectors of my life, both public and private, was launched against me. At every turn, and on every front, frustration bit me in the ass. Scholarships were denied. Loans were reduced to rubble. Jobs disappeared. Things that I had assumed were guaranteed turned out to be smoke, vapor. Life is fragile. Dreams are even more fragile. Both can be upset by the smallest decision of another. Both can be set back, darkened, and even snuffed out.
But I'm being dramatic. I'm indulging. I did get that third degree locked down, and I did it with style. I'm proud of the scholarship that I can produce. Academically, I'm no slouch. I may slouch in other areas of life, but not in school. No sir.
So 2008 is done. Good. Get rid of it. It was a stressful year. Highs and lows, ups and downs, cliche here, cliche there, etc, etc. All that proverbial knowledge, all those gnomic sayings and all their sickening banality, their tedious mundanity... they are all true. School is tiring, family is tiring, money is tiring, lack of money is tiring. Life is tiring. What I'm saying is I'm tired. I need a break. I have eight months to kill before I enter graduate school, which seems like a good thing but I honestly have no idea what I'm going to do and it's a bit scary. I thought I had a job lined up but... the conspiracy. Thwarted again, and at the very last minute, at just the moment when the conception becomes reality, where life is most fragile.
I'm not sure what's going to happen in 2009. Actually, I'm quite nervous about it, and that's not good. There are two things I can't deal with like an adult, being bored and being uncertain. Both tend to drive me towards unhealthy trespasses into my past: a renewed interest in the heavy metal music of my adolescence and re-runs of Buffy The Vampire Slayer. Both are comfort food to me, and they tend to appear, like not-so-subtle screaming klaxons, right when I'm most depressed.
Yes, lately I've been listening to Tourniquet and crushing on Sarah Michelle Gellar. Again. I'm in a state of emotional regression, I recognize that. Thanks again, 2008.
So here I am, on the raggedy edge. Graduated. Unemployed. Three degrees. Tired. Damn it. I need a new year, maybe one a little less fraught with peril and disappointment. Also, a miracle would be nice. Maybe a finger stretching out from the clouds, pointing the way. Yeah? Yeah? I know, probably not going to happen. It's not that I don't believe in intervention. I do. I just don't expect it, not for myself anyway.
Okay, enough. Like 2008, I'm done. This post is upsetting me now. It was supposed to be ironic catharsis. But now I'm not sure what it is. It's more sincere than I intended. That bit about Buffy... that's revealing more of myself than I'd planned. Of course I could delete all this. I'm considering it. But I won't. Maybe tomorrow I will.
Anyway. To 2009. I'd toast but I'm out of wine. Cheers anyway.
... an often cynical but not yet pessimistic English student and freelance writer interested in many things, both serious and silly. Religion, politics, literature, philosophy, movies, television and even games: I think about them all.
The Shoulders of Giants
"Now, don't you see, my son: Only this wall keeps you from Beatrice." - Dante, Purgatorio XXVIII.35-6.