Thursday, July 30, 2009
Friday, July 24, 2009
Abandon All Hope...
I've been trying to figure out what to make of this. My initial reaction was unmitigated hostility. That anyone could even think any aspect of the Commedia was suitable material for an action game boggled and enraged me. And that then shifted into a sort of anxious curiosity. Translations, even from one medium to another, are not necessarily, in theory, doomed undertakings. But now that I've looked at some of their publicity material and seen some of their PR stunts, the hostility is back. The game is shaping up to be an offensive, ugly parody of Dante's intention... a prurient and savage mockery of his moral and religious kerygma. Leaving aside the more obvious narrative departures (especially what looks to be an unforgiveable mutilation of Beatrice), the developers seem either not to understand or, I think more likely, to be willfully working against the poem, as can be seen here, where they talk about their interpretation of the Circle of Lust. I can only assume most of them, if they've even read the Inferno, read it only to revel within, and now exaggerate, the poem's strong images. I'm going to guess that, if the game is even partially successful, the sequel will not be called Dante's Purgatorio or Dante's Paradiso.
It's not so much the imagery and art direction of the video above that agitates me. It's the fact that this - this! - is being called an interpretation of the Inferno. If you want to make a game about hell and about a warrior (not a poet or a pilgrim, but a warrior) dismembering demons and damned souls... fine. But don't call it the Inferno. Don't bring Dante into it.
In the past, I have posted about the Commedia. Dante's work, not only the Commedia but also his lesser-known works like La Vita Nuova, have had a profound impact upon me. In my personal canon, the Commedia is a central text - not a planet but a star around which spins an entire textual universe. To see it used like this, reduced like this... it feels a bit like witnessing a sex crime, one committed against Dante, against Beatrice, against the entire history of Western literature.
I hope this game fails... I mean really fails.
Thursday, July 23, 2009
Review :: Slumdog Millionaire
Jamal (Dev Patel) is a young man from the slums of Mumbai who finds himself on the Indian version of Who Wants to be a Millionaire... and he's winning. But the life that has led him to this moment has been one of constant struggle, pain, and heartache. He has, for so long, been trying to find and rescue the girl that he loves, Latika (the luminous Freida Pinto - seriously, this girl destroyed me. Just look at her!), and every time he finds her some horrible circumstance will pull them unfairly and violently apart. Now, one question away from winning it all, his hopes for finding her seem balanced on a knife-blade. It sounds like a strange set-up, I know, which is partly why, fool that I was, I let this movie escape me for so long. But though the premise sounds slightly ridiculous, there is so much packed into here - tragic vignettes from Jamal's life, the moments of hope and terror that have constantly provoked him; a stunning picture of squalor and poverty in which life somehow still flourishes; moments of bleak hopelessness and fierce determination. The gameshow narrative - important, sure - isn't really the story of Slumdog Millioniare; it's just the conceit that ties everything together and provides the framework on which Boyle will hang the stories from Jamal's life.The soundtrack grooves in some Western/Eastern tehno-pop hybrid, and it works. The gorgeous and lush cinematography, always a feature in Boyle's films, glitters and stuns. The edits slash and stitch so rapidly sometimes and with such feverish vitality they spin your head and leave your breathless. It all works, story and execution.
In a sense, Slumdog is pure indulgence. As I browse around and skim the reviews, forums, and comments for the film, I'm bewildered (and enraged) at some of the things I'm finding. There are people who don't like this film! There are people who think it's cheesy, simple, or - most puzzling to me - boring. But it's the film's simplicity and sincerity, its uninhibited embrace of all things pure and immediate, that gives it so much power. Yes, the ending is an uninhibited display of emotion that - I suppose, maybe... - you could look at as being... uh, I guess discordant, as not fulfilling the gritty and wrenching realities that have come before it. But I would say that the film, and its ending, are entirely cohesive, and that the end, which seems not just to take a dip in but actually to dive headfirst into fairy tale sensibilities, reveals the movie's true intentions. All the grit, all the dirt, all the struggle that has kept Jamal from Latika... it's all groundwork for the film's final, nearly transcendent conclusion. It is the "feel-good movie of the year." It's just a feel-good movie that destroys you before it recreates you. It will drag you through the mud and shit (literally, at one point) and then it will lift you up.
And now I'm just gushing and it's getting embarrassing. I'm actually listening to the film's soundtrack as I'm writing this and it's... infecting me. I absolutely adored this film. Not in the same way I adore something like Synecdoche, New York or Let the Right One In... but in that pure way. It's the kind of movie you watch not to be challenged but the kind you watch to see life and hope affirmed. And it's rare to find a film like that these day and even rarer to find one that does it so well and with as much vitality and sincerity as this one. I love Slumdog Millionaire... and you should, too.
Wednesday, July 15, 2009
The Execution (Excerpts)
In the last little while I've been hard at work on The Execution. A rough draft of the novel's first section is now complete and I feel pretty exhausted. I've written essay for the past eight years of my life... writing like this, however, is very different. It's draining. But I'm please with the results. I'm eager to start getting some feedback. Here's a quick look at some of what I have so far. The novel is about David and Alee, a young couple who have been arrested for their faith and are awaiting their sentence. But the sentence isn't simply: it's called the Demonstration and it's designed to break a person's will and faith through torture and degradation. These two passages come from early descriptions of the two of them.
During the day, when the business of survival was not so immediately pressing, Alee helped with the cooking, taking care of the remnant children, mending clothes, or, if she had a moment to herself and Carly wasn’t around to talk, she’d read some of the books that David had managed to salvage before the New Order’s grip on the surrounding territory had forced them to stay huddled on the farm. She had already read The Voyage of the Dawn Treader, Perelandra, Till We Have Faces (David was a big C. S. Lewis fan, see...) part of The Broom of the System (she didn’t like it, she said, when she tucked it back in with the others; nothing happened in it, and the things that did happen are confusing...), and The Complete Stories of Flannery O’Connor, which startled her and made her laugh. She was now, or had been before the raid, reading a sermon called Death’s Duel. David has said it was one of his favourites. Most nights, in their closet, sometimes before, sometimes after they made love, which, depending on how early in the evening they shut the closet door, required a degree of self-mastery and discretion in order not to wake the people sleeping or talking just inches away from them, David would read to her, quietly, just barely whispering, and she’d fall asleep while the words of great authors, and sometimes not so great ones, wiggled their way into her mind and her dreams. Though she always liked the sound of his voice, she didn’t always like the stuff that David read to her. Blake upset her; Pynchon offended her. When she’d tell David she didn’t like what he was reading to her, he’d sometimes laugh, sometimes nod, but would always offer to change books, which made Alee feel guilty because he obviously loved these books that were strange to her, and she’d also feel a little stupid for not seeing in them what he saw. When she told him this one night after he had put down Blake and was picking up A Midsummer Night’s Dream from the small library he kept stacked in the closet along with their clothes (his few books, their clothes, and a small collection of precious things – Alee’s diary, some pictures of both their families, a Bible that had belonged to David’s mother and one that had been given to Alee by her father and mother on her sixteenth birthday – this was all they owned, really), he paused, the book not yet opened, and looked at her and, after thinking for a moment and coming up with nothing to say, kissed her instead and blew out the candle. “Don’t feel stupid,” he whispered to her as they curled into each other.
***
Their first night together, back in the dying city, they had found a basement to hide in and sleep while the bombs and the gunfire continue to rattle and burst. Most of the house had been destroyed except for the basement, which had one bathroom, two bedrooms, and what had obviously been a play area for children – toys scattered about, a TV turned-off and somehow suggesting Death, the kind of old and worn furniture that gets banished to rooms not meant for entertaining guests. David had offered to sleep in the other bedroom but the girl had insisted they stay in the same room, so he had taken the floor. He found a blanket and a pillow in the other room and lay down beside the bed. There was no light, only the glow of moon coming through the window. This must have been a young girl’s room, she had said, stating the obvious. The room has done up in soft shades of pink. I guess so, he had nodded. Before lying down on the bed, she spent some time just sitting on it, looking at the room, at the posters on the wall, at the clothes lying on the floor that hadn’t been included in the hasty retreat; she picked up a stuffed animal and hugged it close. Then she lay down above the covers. David lay in the semi-dark, listening to Alee’s quiet crying, feeling useless and miserable and, looking at her – face smudged with tears, clothes dirty and in places ripped – afflicted, as oh God what’s this? ... as several pornographic fantasies, not all of which included a willing partner, rose up in him with alarming haste. He had never before felt tempted by, even flirted with, the idea of rape, of power... but, could that maybe have been because, oh dear... because there were rules outside of him? And if the outside rules were gone, did inside rules take their place? The world had gone away... so too, perhaps, had its expectations? A chance to reinvent...? A chance... for anything...! So then, here is the Question. David discovered several unpleasant things about himself that night. However, he had fallen asleep, determined, at least, if not to resolve the Question right now then at least to delay it until morning. (He never told her any of this later, by the way... how could he?)
Alee was awake longer. She stared down at David on the floor next to her for a long time, puzzling with her own question, evaluating him, unsure whether she should listen to and trust the voice in her heart that seemed to say he will protect you – a voice not necessarily her own but belonging to Something Else, who was apparently certain about which side of the Question David would eventually – and quite soon in fact – land on. Later, when David woke up in the middle of the night, gunfire jangling through the darkness and flaring down his legs into the clench and curl of toes, he found Alee wiggled up under his blanket on the floor next to him. Her eyes were open and she was staring at him, face ready, in the dropped flutter of a skipped heartbeat, to respond however David’s next move would demand. A test! And so soon... ? Alee – and she probably wouldn’t have been able to say why if questioned – had decided to force the Question, to use herself, to submit herself as the test, right here, now, tonight, knowing that, if she had somehow manage to misread entirely the man in front of her that she could be lost forever, would turn to vapour and drift away and cease to be Alee. An entire world, two of them, in fact – his and hers – hung in the Moment, and David once again found himself on the frontlines of that ancient duel... the Question: Good vs. Evil... a struggle now concentrated in him, only him, faced with the only decision in the universe left to make. And here she is beside him... vulnerable and waiting... “Uh,” is how he stumbles his way out of kicked-up dust, clearing his throat and declaring himself for Good with all the eloquence of firm resolution, “... you okay...?” She smiles, tears somehow still fresh around her eyes, and, after a relieved sigh, whispers, mouths really but David understands her, “Yes. Thank you.” Her evaluation of him apparently complete, he passing several tests he hadn’t even known had drawn swords with him, tests put to him by her and, yes, by God, too... She moved in closer to him and asked him to put an arm around her, which he did, and like this she eventually fell asleep, head resting on his shoulder and now-and-then fretfully rolling in her sleep towards his chest, leaving him – moral victor, yes, but still subject to all the hungers and wants of flesh, yes oh yes – to ache out the night in confusion and, strange he thinks in this confliction, in a settling sense of purpose and, perhaps, yes perhaps, a promise of future contentment...
Friday, June 12, 2009
A Chorus of Resistance
Tuesday, June 2, 2009
This Cake is Delicious
Wednesday, May 20, 2009
Project TRICO
Thursday, May 7, 2009
The Whip
Saturday, May 2, 2009
2666
Tuesday, April 21, 2009
Against the Day
Introduced to his novels by a Christian English professor at a Christian college in the Saskatchewan prairies, which is I imagine one of the least likeliest places to encounter Pynchon (a Christian English professor who, by the way, once told me he'd had to think long and hard to decide, when it came down to writing his Ph.D thesis, between a focus on Pynchon and one on John Milton, a decision that is doubtless evidence of some great and incomprehensible psychic schism in his personality),* I have been reading Pynchon for several years now, having made my way heedlessly and recklessly though the sickly and wet corridors of Gravity's Rainbow at least twice, and in parts far more than twice, and through the circuitry and broken synapses of The Crying of Lot 49 more times than is probably healthy or sane. I've only read Vineland once. I have not yet read either V or Mason & Dixon, and I'm not sure why but I'm not really in any rush to, either.
There's really no way to take on a novel like Against the Day, or a novelist like Pynchon, except by diving straight into it, hurled headlong, immersing yourself within its inky and sticky depths, flailing around in it, probably drowning,* or at least feeling as if you're drowning, only occasionally breaking through some surfaces, if only momentarily, to see the sunshine above you, or if not the sun then at least some terrible counter-sun, a solar doppelganger shedding not light but anti-light, Pynchon's light, as he turns the world you know into something alien, menacing, dangerous and erotic in all the wrong ways.
It's clearly not for everyone. I've been reading Pynchon for a few years now and I had trouble accepting what he was doing here. But for those willing to sail the skies with Pynchon in this strange airship of a novel, the rewards, and the incredible and simple pleasure, of reading a master who not only wants to say something but have fun saying it are without comparison. Read Against the Day.
* He chose Milton.
Sunday, April 19, 2009
Review :: Synecdoche, New York
Synecdoche, New York is the story - though that might be a too generous use of "story," so let's instead say it's the image or impression - of Caden Cotard (Philip "Mattress Man" Seymour Hoffman, who, let's all just agree, is nearly flawless when it comes to picking roles... except for that unfortunate Capote business), a man apparently living in a constant state of midlife and identity crisis. (Aside: though still important: the "Cotard delusion" is, according to Wikipedia (I know, I know), "a rare neuropsychiatric disorder in which a person holds a delusional belief that he or she is dead, does not exist, is putrefying or has lost his/her blood or internal organs.") When we meet him he's about 40, I'd say, married to Adele (Catherine Keener), has a daughter with her, and is directing a production of Death of a Salesman. Adele leaves him, however, (of course), and takes his daughter, Olive, off to Germany, where she (Adele) becomes a world famous artist right?... you know, the nauseatingly "modern" type. I don't think we're supposed to hate her, but I did. Cotard's production, meanwhile, was very well received (he cast young people to play Willy and Linda Loman, that visionary bastard), and he eventually is given a grant to create his own play. And here's where the whole thing becomes thoroughly "Kaufman." The play he ends up staging is as complete a recreation of his own life, and everything around him, as is possible. Actually, strictly speaking, probably more than is possible, but let's not get too strict about what is and is not "real" here. Lines between art and reality blur; characters are doubled, redoubled, sorted into various tiers of reality and simulacrum, fall in love with characters and counterparts from outside their own tier, etc, etc; gender lines are crossed and recrossed, more etc, etc... it all becomes a bit metaphysically confusing, especially when he throws his then-wife Claire (Michelle Williams), who is playing herself in this aggressively neurotic play, into the mix with another actor, maybe stalker, who seems to be playing Caden better than Caden seems to know himself.
But now I'm victim to the film, too, and it's got me talking less about it than about my feelings and impressions inspired it. I'm not even interpreting it at this point but have used it to talk about something I'll just go ahead and guess Charlie Kaufman didn't even have in mind. Not very critical of me, I know. But Synecdoche, New York isn't the kind of film that you just give a thumbs up or a thumbs down to... it's the kind of film that you watch and digest, the kind that you put on a shelf and take down again some time later and think about. It's the most "literary" film released last year, by which I mean it feels more like a novel than a movie. It just operates on another level, one that you wouldn't say seems terribly interested in obeying rules and conventions. Actually, one of the only films I feel I can probably compare it to, besides a few of Lynch's more risky metaphysical tableaux, is Stanley Kubrick's Eyes Wide Shut. Wait, don't leave! What I mean is that, like that film, it appears to be operating on the dream-level, where everything is given that slight lateral shift and bumped just left of reality, where cause and effect aren't quite as chummy as they are over here in what we call the real, where nightmares and fantasies come marching down the street, apparently having been given license to be out and about by nothing more than a stray thought, an unpursued impulse; it's the territory inhabited by people like Michele Gondry and Terry Gilliam, where all the signs that this is a dream, and follows dream rules, appear to be there but without ever giving us any reassurance that, yes, relax, this is actually a dream. It's a bit hallucinatory, and a bit dizzying, but when you discard a strict definition of the real, you're free to dazzle people. And dammit, Synecdoche, New York dazzled me.Sunday, March 29, 2009
Review :: Persona 4
Persona 4, or Shin Megami Tensei: Persona 4 if you want to get all technical and geeky about it, is, as far as I can tell, the Playstation 2's last contented breath. This is the way the console ends... but not with a whimper, no sir... with a bang. A big, bloody fantastic bang. On a console noted for its outstanding JRPGs, Persona 4 is one of the best. Never receiving the same level of attention or coverage as the by-now-bloated Final Fantasy franchise or the phenomenally popular and probably demon-inspired Pokemon species of game, at least not here on North American soil, the Persona series has been quietly building up a niche of faithfully devoted fans or, as I like to call them, the upright heart and pure. Amongst those who know, there is hardly a franchise out there that inspires as much affection and devotion, which either means we are a faithful remnant sown on the rocky soil amongst weeds and serpents... or that we're all bonkers in need of long-term institutional care. I'm an optimist (and an egoist) so I maintain the former.
Gameplay is also divided into two types. In the real world, Persona 4 is essentially a social sim. You make friends, attend class, participate in school clubs and activities, take part-time jobs, gather together with your team of friends to solve the case, and, um... date girls (some critics have crudely described the game as a dating sim... bah, I say. Bah!). In the television world, however, Persona 4 is a strong, though let's be honest not the best, JRPG combat game, in which you fight peoples' Shadow selves, often grotesquely themed versions of their hidden desires, and a host of smaller Shadows who are just there because... well, because you need some monsters to fight, dammit! But while the gameplay mechanics are functional and at times addictive, they are not the star of this show. Rather, startlingly unlike almost all other games, Persona's real charm lies in its characterizations, narrative, and themes. Though there are a few cultural hurdles to clear, and though there are some things you just shake your head at and write off as "Japanese," the characters here are some of the most well-defined, best-executed I've ever seen. It approaches cinematic quality (well, surpasses it actually, depending on what you hold up as your cinematic standard). Some of it is quirky, some of it is strange and bizarre, some of it is just a little too precious at points... but it all comes together to form a cohesive whole, one that feels psychologically and emotionally authentic. These aren't caricatures, aren't stock characters, aren't game cliches, but rather are fully formed characters, many of whom I enjoy spending time with, a rarity in games. So often game developers focus almost exclusively on mechanics (which are important, don't get me wrong) and end up ignoring, or simply tacking on, character development. Not Persona 4.(Um... that trailer might be enough to scare off some people... sorry.)
Persona 4 is simply a fantastic game. Its characters and themes are some of the strongest and most fleshed out in the industry, its combat is quick and fun, its storytelling is, even considering everything it's up against with the current gen releases, outstanding, add to all that a compelling art direction, some great anime cutscenes, and a snappy, hip soundtrack and you get not only of the best JRPGs in a long while but one of the best RPGs in a long while. It puts things like Fallout 3 and even Mass Effect to shame (though it's really not all that hard to shame Fallout 3... especially in the character and narrative departments). It's not without a few annoyances: the game does rely on some heavy grinding** in some parts, and it has a frustrating habit of making you click through a number of information screens a hundred times over, but those aspects are negligible. I should probably also point out that I haven't actually finished the game yet. It takes something like 50 to 70 hours to wrap this one up... so at least you're getting your money's worth.
If you like RPGs, and can handle a tolerable dose of some JRPG stylings (oh, sorry... an RPG is a "role-playing game" and a JRPG is a "Japanese role-playing game... and believe me, there is a distinction), Persona 4 is a must-play. I don't really want to get too deep into RPG theory, but Persona 4 breaks nearly every convention and improves, and I mean dramatically improves, on the already established Persona style. After playing it, I've had to rethink my choice for 2008's game of the year. Sorry, Dead Space. But any game that challenges Silent Hill 2 as one of the most psychologically and emotionally compelling games of all time simply must have my recommendation.
** Grinding, for all you non-gamers, is a mechanic in which you simply fight battle after battle in order to advance not the plot but your character's level. It can turn some people off.
Saturday, March 21, 2009
Dr. Manhattan's Penis
Saturday, March 7, 2009
Review :: Watchmen
Watchmen is the story of the end, or perhaps the beginning, who knows, of the world, and it is set in an alternate universe, one resembling our own but just ever-so-slightly laterally shifted off centre. It is a 1980's-ish universe in which Richard Nixon is serving his third term, America won the Vietnam war, and in which costumed heroes and masked vigilantes, heroes and villains both, are not the stuff of comics and kids stories but of every day life. Or at least they had been until a government act banned "masks" and outlawed costumed heroes. Now, most of these former heroes and villains live ordinary lives, haunted by the deeds and heroics of their past shadow lives. But when, with the doomsday clock sitting at five minutes to midnight and with the Americans and the Russians staring down the barrel of mutually assured nuclear annihilation, one of these former heroes, The Comedian (Jeffrey Dead Morgan), is murdered, the one costumed hero who has refused to give up his vigilante ways, Rorschach (Jackie Earle Haley), suspects that a plot to kill off "masks" has been hatched and sets off to find answers. What ensues is a sprawling, ambitious super hero epic, one that quickly spirals much deeper then one dead former hero into a plan to change the world, entirely, forever.
Though I love the source material (and I mean really love it, which probably only exacerbates my disappointment), and though there are parts of this film that work, and work really well, Watchmen as a whole doesn't work. I don't know, perhaps no adaptation of it could work. I'm not quite sure how to nail down my criticisms of it, however, since individually all the elements seem to work on their own. The casting, especially Jeffrey Dead Morgan and The Comedian and Jackie Earle Haley as Rorschach, is dead on, and the decision to go with relatively unknown actors (Billy Crudup as Doctor Manhattan and Malin Akerman as Silk Specter II are probably the most recognizable actors here) probably serves the film well since none of the actors bring too much of their filmographic baggage to the show. The effects, and many of the set-pieces, like the prison break scene, also work very well. Zack Snyder, who's last film was the vacuous though visually arresting 300, can obviously direct action and manage CGI. But, though everything looks good on paper, and even looks good on film, and though the film is remarkably faithful to the novel, perhaps even to a fault, something is missing, and I'm not only referring to the cut material. As a fan of the source material, it's impossible for me to separate my expectations for the film from what I already know and love of the novel. And though I can tolerate and even appreciate (when done well) changes or updates when it comes to adaptations, I can't forgive shallowness. Watchmen the film only skims across the surface of Watchmen the novel, never diving deeper into its murkier depths. So while all the important components of the story are present and accounted for, they aren't quite used to their proper effect.To illustrate all this, especially the film's failings as an adaptation, a comparative digression. As if the darker pages of Marvel or DC had spilled over into reality, allowing costumed heroes to roam about the cities, accepted - even if begrudgingly - as a feature of ordinary life, Alan Moore's Watchmen deconstructed the super hero genre. However, Moore's heroes are not the shiny, wholesome types of heroes we've come to expect from comics.* His heroes, instead, are ones that fight or participate in crime in order to fulfill the needs of some psychological disorder. Costumes don't hide identity; for the characters in Watchmen, they create them. Walter Kovacs is Rorschach's alter-ego; the ordinary man is the vigilante's disguise. So sociopaths, lunatics, and borderline schizophrenics: these are the kinds of people putting on costumes. These are the watchmen guarding society - ethically suspect, viciously violent, teetering on the fine edge between moral certitude and outright insanity. In Zack Snyder's Watchmen, however, these ambiguities and subtleties of character are never explored. They are present, yes, but only in some perfunctory sort of way. An example: a scene, a pivotal one in the Rorschach origin story, is clumsily represented. Instead of letting us feel what Rorschach felt, instead of developing the scene in a way that allows audiences to share in his moral outrage, we are hastily told what Rorschach felt. What should be experience becomes exposition. Another example: the lust and sexuality hidden in both Silk Spectre II and Nite Owl II (Patrick Wilson)** that emerges as the two of them resume their long-repressed costumed ways is present on screen (boy is it ever) but isn't given its proper weight. It comes off more as cinematic titillation and as a strong desire to earn that 18A rating than as a psychological imperative driving these characters. Now both of these examples would be fine (though probably not so graphic) if this were just another Spider-Man movie or X-Men movie or just another of any of the major comic book movies plugging up theatres all over the place, but with is Watchmen, dammit. The film has pretensions beyond this. It deserves to have its themes handled by a steady hand and not by someone more concerned with making them look right. And when the film so obviously wants to be taken seriously and considered portentous, it needs to offer more than Snyder seems capable of delivering.
Since Christopher Nolan re-launched Batman and gave us what were essentially arthouse films disguised as summer blockbusters, comic book movies have been trying to outgrow their ordinarily B-grade britches. Now, here is a story ripe for such a treatment - demanding such a treatment, screaming out for it - but which gets, instead, Zack Snyder. While I have no doubt that he loves Watchmen, I do doubt Snyder's ability to direct anything of real emotional or intellectual substance. When the Watchmen teaser debuted a few months ago (conveniently embedded above), I watched it over and over again, reveling in its visual splendor, salivating over its images and the promise that they offered - an adaptation worthy of its source. Now, having seen the final product that Snyder delivered, I know why I liked that trailer so much and why I am so disappointed in the film. Snyder is a surface director. He can make anything look good. But while Watchmen looks good, it never gets past the make-up and the CGI, never dives into those deeper waters. It's like he pain-stakingly recreated the panels of Watchmen without actually understanding what they meant, giving us a pretty forgery instead of a true adaptation. I want to love this movie. I want Watchmen to be brilliant. Even just watching the trailer again, I wonder if I've got this wrong. But I don't think that I have.
Experto Crede: Though visually stunning and lovingly rendered, Watchmen fails to deliver much more than a shallow recreation of the graphic novel. It's a decent film, sure, but it's not the film the novel deserves.
* This worked better, and packed a heavier punch, I imagine, when the graphic novel was initially published, in the late 80's. Now, sociopathic heroes are all too commonplace.
** Um, just ignore the genealogical numbering. It would take too long to explain. Let's just say I'm too much of a purist to leave them off.
Saturday, February 28, 2009
Review :: Choke
Choke, directed be one Clark Gregg, is the story of Victor Mancini (Sam Rockwell), a sex-addict and all around self-involved degenerate. His life is depressing: he and his best friend, a fellow sex-addict and chronic masturbater, Denny (Brad William Henke), work as "historical interpreters" in one of those lousy recreations of an early colonial village, which they both, of course, despise, despite being the default posture in this sorts of situations; his mother, Ida (Anjelica Houston), who apparently raised him while mostly on the run from the police, she being one of those anarchist, pseudo-revolutionary types who spend most of their time pulling mean-spirited pranks, has been hospitalized because of a rapidly deteriorating, and drug-fueled, mental condition and she only occasionally recognizes him; he compulsively has meaningless sex with strangers, though he is, well now this is just awkward, apparently unable to perform with people he might actually like, the self-loathing prick; and, just to top it all off, he and Denny, in a nihilistic tour de force, go from restaurant to restaurant staging chokes: Victor will deliberately choke on his food, you see, and then flail about the place, giving a stranger - preferably a wealthy one, wealthy people generally being the self-hating types who will always give away money in an effort to convince themselves that they are not, in fact, wretched people - the opportunity to "save" him. He is, in other words, hopelessly lost. And yet, even after this heavy mountain of criticism, I'd be lying if I said that there's nothing here to like. Sam Rockwell, for instance, is fantastic. It always seems to me as if he is on the very edge of greatness but always fails to get the recognition he deserves. Also, tonally speaking, this movie is dramatically different than Fight Club, which I appreciated, and which is probably a good thing, both for director Clark Gregg and Palahniuk. (I keep bringing up Fight Club, and I feel bad about that, but that film/book really does cast quite a long and deep shadow over the rest of Palahniuk's work and over all other, but at this point largely hypothetical, Palahniuk adaptations (Edit: oh, I just checked IMDb and I guess another Palahniuk adaptation is on the way)... anyway, but so Fight Club had this iconoclastically epic feel to it, which was appropriate for a film about cultural apocalypse. Here, Gregg wisely steers the project into a much more subdued, and dare I say intimate, direction.) Though, returning to my earlier criticisms, I do think that an unintended, or probably unintended, consequence of this direction is that the film's subversive elements, if there are any here, are undercut by a sense of stylistic mediocrity, as if the movie's style and theme don't quite cooperate with each other.